Control of virtual object using device touch interface functionality
First Claim
Patent Images
1. A method for controlling a virtual object, comprising:
- determining a location for a first touch input on a first touch interface;
determining a location for a second touch input on a second touch interface;
generating a three-dimensional segment using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface; and
manipulating the virtual object using the three-dimensional segment as a control input, wherein manipulating the virtual object using the three-dimensional segment as a control input includes generating a new three-dimensional segment in response to a shift in the location for the first input touch and/or the location for the second input touch and transforming an orientation of the virtual object in accordance with the new three-dimensional segment.
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Abstract
A virtual object can be controlled using one or more touch interfaces. A location for a first touch input can be determined on a first touch interface. A location for a second touch input can be determined on a second touch interface. A three-dimensional segment can be generated using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface. The virtual object can be manipulated using the three-dimensional segment as a control input.
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Citations
17 Claims
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1. A method for controlling a virtual object, comprising:
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determining a location for a first touch input on a first touch interface; determining a location for a second touch input on a second touch interface; generating a three-dimensional segment using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface; and manipulating the virtual object using the three-dimensional segment as a control input, wherein manipulating the virtual object using the three-dimensional segment as a control input includes generating a new three-dimensional segment in response to a shift in the location for the first input touch and/or the location for the second input touch and transforming an orientation of the virtual object in accordance with the new three-dimensional segment. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. An apparatus for controlling a virtual object, comprising:
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a first touch interface; a second touch interface; a processor operably coupled to the first touch interface; and instructions executable by the processor configured to; a) determine a location of a first touch input on the first touch interface; b) determine a location of a second touch input on the second touch interface; c) generate a three-dimensional segment using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface; d) manipulate the virtual object using the three-dimensional segment in c) as a control input, wherein manipulating the virtual object using the three-dimensional segment as a control input includes generating a new three-dimensional segment in response to a shift in the location for the first input touch and/or the location for the second input touch and transforming an orientation of the virtual object in accordance with the new three-dimensional segment; and e) display the manipulated virtual object. - View Dependent Claims (11, 12, 13, 14, 15, 16)
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17. A computer program product comprising:
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a non-transitory computer-readable storage medium having computer readable program code embodied in said medium for controlling a virtual object using two touch interfaces, said computer program product having; computer readable program code means for determining a location of a first touch input on a first touch interface; computer readable program code means for determining a location of a second touch input on a second touch interface; computer readable program code means for generating a three-dimensional segment using the location of the first touch input, the location of the second touch input, and a pre-determined spatial relationship between the first touch interface and the second touch interface; and computer readable program code means for manipulating the virtual object using the three-dimensional segment in as a control input, wherein manipulating the virtual object using the three-dimensional segment as a control input includes generating a new three-dimensional segment in response to a shift in the location for the first input touch and/or the location for the second input touch and transforming an orientation of the virtual object in accordance with the new three-dimensional segment.
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Specification