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Structured lighting-based content interactions in multiple environments

  • US 9,373,025 B2
  • Filed: 03/20/2012
  • Issued: 06/21/2016
  • Est. Priority Date: 03/20/2012
  • Status: Active Grant
First Claim
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1. A computer-implemented method of rendering content, comprising:

  • initiating a session with an electronic marketplace, the electronic marketplace offering a plurality of items for consumption;

    enabling a first user and a second user to join the session, the first user joining via a first computing device that includes a first browser application and the second user joining via a second computing device that includes a second browser application;

    receiving position data and image data from a gesture system, the image data including a first view of a current orientation of the first user and the position data corresponding to features of the first user at the current orientation;

    rendering a first Web page for the session on the first computing device using the first browser application and a second Web page for the session on the second computing device using the second browser application, the first Web page and the second Web page including first content and the first view of the current orientation of the first user, the first content including a first set of a plurality of user-selectable objects corresponding to a first portion of the plurality of items for consumption;

    analyzing the position data to determine at least one of a motion or gesture by the first user being represented in the image data, the motion or gesture of the first user causing to be indicated one of the plurality user-selectable objects of the first set of the plurality of user-selectable objects, the one of the plurality user-selectable objects corresponding to a wearable item;

    manipulating a representation of the wearable item to correspond to the shape of the first user;

    rendering a second view that includes the representation of the wearable item to appear to be worn by the first user on the first Web page based at least in part on the current orientation of the first user and the first content; and

    rendering a third view that includes the representation of the wearable item to appear to be worn by the first user on the second Web page and second content, the second content including a second set of a plurality of user-selectable objects, a portion of the second set of the plurality of user-selectable objects corresponding a second portion of the plurality of items for consumption.

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