Mapping transactions between the real world and a virtual world
First Claim
1. A computer implemented method for mapping transactions between a real world and a virtual world, comprising:
- receiving information associated with a first real world item and a second real world item at a virtual business object (VBO) controller on a computer system;
receiving information associated with a user at the VBO controller;
generating by the VBO controller a VBO comprising the information associated with the first real world item in response to receiving by the VBO controller a decision by the user to buy the first real world item, wherein the VBO is at least a virtual image of the first real world item;
generating by the VBO controller a VBO light comprising the information associated with the second real world item in response to receiving at the VBO controller a decision by the user not to buy the second real world item, wherein the VBO light is at least a virtual image of the second real world item;
transmitting one of the VBO and the VBO light to a VBO inventory database associated with the user based on the user'"'"'s information; and
displaying on a graphical user interface of a display the virtual world of an avatar'"'"'s inventory associated with the user, wherein the graphical user interface displays one of the VBO and the VBO light.
1 Assignment
0 Petitions
Accused Products
Abstract
A method for mapping transactions between a real world and a virtual world may include receiving information associated with a real world item at a virtual business object (VBO) controller. Information associated with a user is received at the VBO controller. In response to receiving by the VBO controller a decision to buy the real world item, the VBO controller generates a VBO, which includes the information associated with the real world item. In response to receiving at the VBO controller a decision not to buy the real world item, the VBO controller generates a VBO light, which includes the information associated with the real world item. Either the generated VBO or the VBO light is transmitted to a VBO inventory database associated with the user based on the user'"'"'s information.
41 Citations
25 Claims
-
1. A computer implemented method for mapping transactions between a real world and a virtual world, comprising:
-
receiving information associated with a first real world item and a second real world item at a virtual business object (VBO) controller on a computer system; receiving information associated with a user at the VBO controller; generating by the VBO controller a VBO comprising the information associated with the first real world item in response to receiving by the VBO controller a decision by the user to buy the first real world item, wherein the VBO is at least a virtual image of the first real world item; generating by the VBO controller a VBO light comprising the information associated with the second real world item in response to receiving at the VBO controller a decision by the user not to buy the second real world item, wherein the VBO light is at least a virtual image of the second real world item; transmitting one of the VBO and the VBO light to a VBO inventory database associated with the user based on the user'"'"'s information; and displaying on a graphical user interface of a display the virtual world of an avatar'"'"'s inventory associated with the user, wherein the graphical user interface displays one of the VBO and the VBO light. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
-
-
17. A system for mapping transactions between a real world and a virtual world, comprising:
-
a processor; and a VBO controller operable on the processor, wherein the VBO controller comprises at least one module to; receive information associated with a first real world item and a second real world item; receive information associated with a user; generate a VBO comprising the information associated with the first real world item in response to a decision by, the user to buy the first real world item, wherein the VBO is at least a virtual image of the first real world item; generate a VBO light comprising the information associated with the second real world item in response to a decision by the user not to buy the second real world item, wherein the VBO light is at least a virtual image of the second real world item; transmit one of the VBO and the VBO light to a VBO inventory database associated with the user based on the user'"'"'s information; and display on a graphical user interface of a display the virtual world of an avatar'"'"'s inventory associated with the user, wherein the graphical user interface displays one of the VBO and the VBO light. - View Dependent Claims (18, 19, 20)
-
-
21. A non-transitory computer readable storage medium having computer usable program code embodied therewith for mapping transactions between a real world and a virtual world, the computer readable storage medium comprising:
-
computer usable program code configured to receive information associated with a first real world item and a second real world item at a virtual business object (VBO) controller on a computer system; computer usable program code configured to receive information associated with a user at the VBO controller; computer usable program code configured to generate a VBO comprising the information associated with the first real world item in response to a decision by the user to buy the first real world item, wherein the VBO is at least a virtual image of the first real world item; computer usable program code configured to generate a VBO light comprising the information associated with second real world item in response to a decision by the user not to buy the second real world item, wherein the VBO light is at least a virtual image of the second real world item; computer usable program code configured to transmit one of the VBO and the VBO light to an inventory associated with the user based on the user'"'"'s information; and computer usable program code configured to display on a graphical user interface of a display the virtual world of an avatar'"'"'s inventory associated with the user, wherein the graphical user interface displays one of the VBO and the VBO light. - View Dependent Claims (22, 23, 24, 25)
-
Specification