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3D enhancements to game components in gaming systems with stacks of game components

  • US 9,373,216 B2
  • Filed: 12/27/2013
  • Issued: 06/21/2016
  • Est. Priority Date: 12/28/2012
  • Status: Active Grant
First Claim
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1. An electronic gaming machine for providing game components with three-dimensional (3D) enhancement, the machine comprising:

  • at least one processor;

    at least one persistent data store;

    at least one receiver to receive game data for storage in the at least one persistent data store;

    a card reader to receive input data to interface with a host system to identify a user account;

    a display device connected to a display controller to render a user interface to display a portion of the game data as a base layer matrix of at least one of a row and a column of game components along a plane in accordance with a set of game rules for a given game, each one of the game components having an original symbol associated thereto;

    trigger the display controller to generate at least one 3D stack of at least one additional game component as part of the user interface rendered on the display device, the 3D stack having a top game component;

    associate at least one additional symbol with the at least one additional game components in the 3D stack; and

    trigger the display controller to configure the display device to render the user interface to display the at least one 3D stack along an axis orthogonal to the plane of the display device in relation to at least one of the game components of the base layer matrix to provide a 3D enhancement, and generate an animation effect to display at least one game component of the base layer matrix as a transparent area such that the top game component of the 3D stack is initially hidden and becomes visible through the transparent area to integrate the at least one additional symbol into the given game to trigger transfer to the user account using the card reader and the host system.

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