×

Interactive video game using game-related physical objects for conducting gameplay

  • US 9,381,430 B2
  • Filed: 05/17/2011
  • Issued: 07/05/2016
  • Est. Priority Date: 05/17/2011
  • Status: Active Grant
First Claim
Patent Images

1. A computer implemented method for controlling a movement of a virtual object in a video game using a physical object, comprising:

  • detecting a physical object within a detection area of a detection device;

    determining a position for a virtual character, controllable by inputs from user input devices, corresponding to the physical object within a video game play sequence;

    retrieving identification information from the physical object;

    executing instructions to conduct a game play sequence to display the virtual character based on the identification information and to display a movement of the virtual character from an entry point to the determined position in response to detecting the presence of the physical object, the movement including an attack sequence determined according to the identification information;

    detecting removal of the physical object from the detection area of the detection device; and

    executing instructions to conduct a second game play sequence to display an exit movement of the virtual character from a last position of the virtual character to an exit point in response to detecting the removal of the physical object, wherein the exit movement including a defensive gameplay move and the exit point being different than the last position of the virtual character.

View all claims
  • 3 Assignments
Timeline View
Assignment View
    ×
    ×