Mechanism for implementing cloud local area network party service for multi-player content/game environment
First Claim
1. A method employed by a device including a processor for implementing a cloud local area network (C-LAN) providing a multi-player environment for servicing content to a plurality of client devices, the method comprising:
- determining, for each client device of the plurality of client devices, by a cloud local area network party service (CLAPS) manager in communication with the plurality of client devices, a data center assigned to the client device and a location of a blade within the data center assigned to the client device;
configuring, by the CLAPS manager, a service access point for each client device of the plurality of client devices, based on the data center and the location of the blade assigned to the client device; and
initializing, by the CLAPS manager, the C-LAN, including each client device of the plurality of client devices, using the service access points for each client device of the plurality of client devices,wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on remote access environments provided by respective internet service providers of the first and second client devices.
3 Assignments
0 Petitions
Accused Products
Abstract
Disclosed is a method for implementing a cloud local area network (C-LAN) for providing a multi-player environment for servicing content to a plurality of client devices including determining a location of a blade for each client device of the plurality of client devices, configuring a service access point for each client device of the plurality of client devices, and initializing the C-LAN using the service access points for each client device of the plurality of client devices, wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on their respective internet service providers.
4 Citations
19 Claims
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1. A method employed by a device including a processor for implementing a cloud local area network (C-LAN) providing a multi-player environment for servicing content to a plurality of client devices, the method comprising:
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determining, for each client device of the plurality of client devices, by a cloud local area network party service (CLAPS) manager in communication with the plurality of client devices, a data center assigned to the client device and a location of a blade within the data center assigned to the client device; configuring, by the CLAPS manager, a service access point for each client device of the plurality of client devices, based on the data center and the location of the blade assigned to the client device; and initializing, by the CLAPS manager, the C-LAN, including each client device of the plurality of client devices, using the service access points for each client device of the plurality of client devices, wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on remote access environments provided by respective internet service providers of the first and second client devices. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer program product comprising a non-transitory computer usable medium having executable code to execute a method for implementing a cloud local area network (C-LAN) for providing a multi-player environment for servicing content to a plurality of client devices, the method comprising:
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determining, for each client device of the plurality of client devices, by a cloud local area network party service (CLAPS) manager in communication with the plurality of client devices, a data center assigned to the client device and a location of a blade within the data center assigned to the client device; configuring, by the CLAPS manager, a service access point for each client device of the plurality of client devices, based on the data center and the location of the blade assigned to the client device; and initializing, by the CLAPS manager, the C-LAN, including each client device of the plurality of client devices, using the service access points for each client device of the plurality of client devices; wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on remote access environments provided by respective internet service providers of the first and second client devices. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A system for implementing a cloud local area network (C-LAN) for providing a multi-player environment for servicing content to a plurality of client devices, comprising:
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the plurality of client devices; a plurality of internet service providers associated with the plurality of client devices; a plurality of data centers connected to the plurality of internet service providers, wherein each data center comprises a plurality of blades for servicing content to the plurality of client devices; a cloud local area network party service (CLAPS) manager in communication with the plurality of client devices, wherein the CLAPS manager is configured to; determine, for each client device of the plurality of client devices, a data center assigned to the client device and a location of a blade within the data center assigned to the client device; configure a service access point for each client device of the plurality of client devices based on the data center and the location of the blade assigned to the client device; and initialize the C-LAN, including each client device of the plurality of client devices, using the service access points for each client device of the plurality of client devices, wherein at least two client devices of the plurality of client devices cannot be associated with a same local area network based on remote access environments provided by respective internet service providers of the first and second client devices.
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Specification