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Interactive video game with visual lighting effects

  • US 9,403,096 B2
  • Filed: 02/23/2016
  • Issued: 08/02/2016
  • Est. Priority Date: 12/22/2011
  • Status: Active Grant
First Claim
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1. A non-transitory computer-readable medium having computer program instructions stored thereon for providing video game play, the computer program instructions, when executed by one or more physical processors of a gaming console, causing the gaming console to:

  • determine that machine-readable information, received from a toy object through a peripheral device coupled to the game console, comprises an identifier associated with a virtual game character, the virtual game character representative of the toy object, and the toy object including a base comprising a translucent or diffusive material;

    command display of the virtual game character in a video game; and

    command at least one of a plurality of light sources of the peripheral device to emit light, the peripheral device configured such that at least some of the emitted light will pass through a translucent surface of the peripheral device, in response to game play of the video game;

    wherein the base of the toy object is configured to provide a visual effect when exposed to the emitted light passed through the translucent surface of the peripheral device.

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