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Audio, video, simulation, and user interface paradigms

  • US 9,405,363 B2
  • Filed: 08/13/2014
  • Issued: 08/02/2016
  • Est. Priority Date: 09/15/2005
  • Status: Active Grant
First Claim
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1. A method comprising:

  • acquiring activity data of a user located within range of one or more sensors, the one or more sensors associated with a display screen displaying video content, the displayed video content having a volume level, the activity data being in the form of one or more temporal audio or video samples;

    analyzing, using at least one processor operatively coupled with a memory, one or more of the temporal video samples to determine if the user has looked away from the display screen for a first predetermined period of time by searching successive images of the temporal video samples to detect a presence or absence of a frontal face corresponding to the user;

    analyzing one or more of the temporal audio samples to determine if the user has had an emotional response relative to the activity on the display screen for a second predetermined period of time by searching a plurality of successive subsets of the temporal audio samples having a predetermined duration to detect a presence or absence of the user'"'"'s voice activity in each subset, and determining whether or not the user'"'"'s voice activity is present in a predetermined consecutive number of the subsets at a volume greater than a predetermined level;

    determining that the user has looked away from the display screen for the first predetermined period of time based upon the analyzing of the one or more of the temporal video samples;

    determining that the user has not had an emotional response relative to the activity on the display screen for the second predetermined period of time based upon the analyzing of the one or more of the temporal audio samples; and

    automatically pausing the video content based upon the determining that the user has looked away from the display screen for the first predetermined period of time and based upon the determining that the user has not had an emotional response relative to the activity on the display screen for the second predetermined period of time.

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