Method and system for dynamically awarding bonus points
First Claim
Patent Images
1. A method for enhancing gaming, comprising:
- gathering data from a gaming machine that is related to at least one of gameplay and wagering by a player of a game title over a first period of time, wherein the player places a number of wagers during the first period of time;
determining at a server at least one quantity based at least on the gathered data;
determining at the server whether the determined at least one quantity exceeds an extra-bonus threshold value;
providing a respective payout amount to the player of the game title of the gaming machine in accordance with rules of the game title and a respective wager for each of the number of wagers placed by the player during the first period of time; and
during the first period of time, from time to time,providing the player with bonus points at a first bonus rate in accordance with a bonus point plan based on a second quantity different from the determined at least one quantity, anddetermining an amount of an extra-award at an extra-award accrual rate based at least on the determined at least one quantity, the extra-award accrual rate being awarded concurrently with and in addition to the first bonus rate.
8 Assignments
0 Petitions
Accused Products
Abstract
A player of an enhanced game receives a bonus for playing the enhanced game and a chance for an additional extra award. The additional extra award may be based on one or more factors: the actual game title of the game being played by the player, the rate of gameplay by the player, the rate of gain/loss for an entity different from the player, a rate of gain/loss for the player, or the like. Gameplay and player data may be gathered and a dynamic bonusing system may reconfigure a gaming machine being played by the player based at least on the gathered data.
-
Citations
46 Claims
-
1. A method for enhancing gaming, comprising:
-
gathering data from a gaming machine that is related to at least one of gameplay and wagering by a player of a game title over a first period of time, wherein the player places a number of wagers during the first period of time; determining at a server at least one quantity based at least on the gathered data; determining at the server whether the determined at least one quantity exceeds an extra-bonus threshold value; providing a respective payout amount to the player of the game title of the gaming machine in accordance with rules of the game title and a respective wager for each of the number of wagers placed by the player during the first period of time; and during the first period of time, from time to time, providing the player with bonus points at a first bonus rate in accordance with a bonus point plan based on a second quantity different from the determined at least one quantity, and determining an amount of an extra-award at an extra-award accrual rate based at least on the determined at least one quantity, the extra-award accrual rate being awarded concurrently with and in addition to the first bonus rate. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
-
-
22. A method for enhancing gaming, comprising:
-
gathering data with a server from a plurality of gaming machines, the gathered data being related to player activity on the plurality of gaming machines during a first period of time; determining at the server at least one quantity based at least on the gathered data; reconfiguring with the server at least one of the gaming machines based at least on the at least one quantity; and for each player playing a respective one of the reconfigured at least one gaming machines, providing the respective player with a number of bonus points at a bonus point rate and an amount of extra-award during a second period of time, wherein during the second period of time the amount of extra-ward accrues at a rate different from an extra-award accrual rate for the first period of time, wherein the extra-award accrual rate of the first period and the extra-award accrual rate of the second period are respectively awarded concurrently with and in addition to the bonus point rate. - View Dependent Claims (23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 44)
-
-
33. A system for enhancing game play, comprising:
-
a plurality of gaming machines, wherein a number of the gaming machines of the plurality of gaming machines are played by a number of players during a first period of time; and at least one server that gathers data related to activity of the number of players during the first period of time, determines at least one quantity based at least on the gathered data and selectively reconfigures at least one of the number of gaming machines based at least on the determined at least one quantity; and wherein a respective player playing a respective one of the at least one reconfigured gaming machines is provided with a first number of bonus points at a bonus point rate and a first amount of extra-award during the first period of time, and the respective player is provided a second amount of extra-award during a second period of time, wherein during the second period of time the second amount of extra-award accrues at a rate different from an extra-award accrual rate for the first period of time, and wherein the extra-award accrual rate of the first period and the extra-award accrual rate of the second period are awarded in addition to the bonus point rate. - View Dependent Claims (34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 45, 46)
-
Specification