Gaming machine
First Claim
Patent Images
1. A gaming machine comprising:
- a display on which images associated with the play of a game are displayed;
a console with a plurality of input buttons;
a three-dimensional, formed object supplemental to the display, provided between the display and the console, with a light emitting portion so that the lighting state of the light emitting portion is viewable from the outside;
optical sensors provided along the periphery of the formed object and configured to detect a player'"'"'s gesture of rubbing the formed object along the periphery of the formed object, as each of the sensors is turned on or off by the player in a contactless manner; and
a controller used to start a game,the controller being programmed to execute the steps of;
(A) starting the detection of the player'"'"'s gesture by the sensors at a timing corresponding to the state of the game; and
(B) while in the step (A) the player'"'"'s gesture is being detected, causing the light emitting portion to emit light in a light emission mode in sync with the detected player'"'"'s gesture while causing a character to appear on the display as if the character is emanating from the formed object.
6 Assignments
0 Petitions
Accused Products
Abstract
A gaming machine with more gaming excitement is provided. The gaming machine includes: a lamp body provided with LEDs so that the lighting state thereof is viewable from the outside; a sensor configured to detect a player'"'"'s gesture with respect to the lamp body 132; and a controller used to start a game, the controller starting the detection of the player'"'"'s gesture by the sensor at a timing corresponding to the state of the game, and causing the LEDs to emit light in a light emission mode in sync with the detected player'"'"'s gesture while the player'"'"'s gesture is being detected.
7 Citations
6 Claims
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1. A gaming machine comprising:
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a display on which images associated with the play of a game are displayed; a console with a plurality of input buttons; a three-dimensional, formed object supplemental to the display, provided between the display and the console, with a light emitting portion so that the lighting state of the light emitting portion is viewable from the outside; optical sensors provided along the periphery of the formed object and configured to detect a player'"'"'s gesture of rubbing the formed object along the periphery of the formed object, as each of the sensors is turned on or off by the player in a contactless manner; and a controller used to start a game, the controller being programmed to execute the steps of;
(A) starting the detection of the player'"'"'s gesture by the sensors at a timing corresponding to the state of the game; and
(B) while in the step (A) the player'"'"'s gesture is being detected, causing the light emitting portion to emit light in a light emission mode in sync with the detected player'"'"'s gesture while causing a character to appear on the display as if the character is emanating from the formed object. - View Dependent Claims (4)
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2. A gaming machine comprising:
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a display on which images associated with the play of a game are displayed; a console with a plurality of input buttons; a three-dimensional, formed object supplemental to the display, provided between the display and the console, with a light emitting portion so that the lighting state of the light emitting portion is viewable from the outside; optical sensors provided along the periphery of the formed object and configured to detect a player'"'"'s gesture of rubbing the formed object along the periphery of the formed object, as each of the sensors is turned on or off by the player in a contactless manner; and a controller used to start a game, the controller being programmed to execute the steps of;
(A) in the game, at a timing of the end of a particular state, starting to detect the player'"'"'s gesture by the sensors, (B) during a predetermined time in which the player'"'"'s gesture is detected in the step (A), causing the light emitting portion to emit light in a first light emission mode in sync with the detected player'"'"'s gesture while causing a character to appear on the display as if the character is emanating from the formed object; and
(C) after the predetermined time, causing the light emitting portion to emit light in a second light emission mode which is different from the first light emission mode. - View Dependent Claims (5)
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3. A gaming machine comprising:
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a display on which images associated with the play of a game are displayed; a console with a plurality of input buttons; a three-dimensional, formed object supplemental to the display, provided between the display and the console, with a light emitting portion so that the lighting state of the light emitting portion is viewable from the outside; optical sensors provided along the periphery of the formed object and configured to detect a player'"'"'s gesture of rubbing the formed object along the periphery of the formed object, as each of the sensors is turned on or off by the player in a contactless manner; and a controller used to start a game, the controller being programmed to execute the steps of;
(A) starting the detection of the player'"'"'s gesture by the sensors at a timing corresponding to the state of the game;
(B) during a predetermined time in which the player'"'"'s gesture is detected in the step (A), causing the first light emitting portion and the second light emitting portion to emit light in a first light emission mode in sync with the detected player'"'"'s gesture while causing a character to appear on the display as if the character is emanating from the formed object; and
(C) after the predetermined time, causing the first light emitting portion to emit light in a second light emission mode which is different from the first light emission mode, while keeping the second light emitting portion to emit light in the first light emission mode. - View Dependent Claims (6)
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Specification