Methods and systems for providing in-game hot spots
DCFirst Claim
1. A method for retrieving and displaying a hot spot associated with a video game operable on a mobile communication device, comprising:
- a) contacting a server for hot spot information to download, comprising providing the server with at least one of;
a game for which hot spot information is desired, a scene for which hot spot information is desired, an element for which hot spot information is desired, the model type of the mobile communication device, the service plan to which the mobile device belongs, the service provider for the mobile communications device, the base location of the mobile communication device, the current location of the mobile communication device, a version identifier for hot spot information currently on the mobile communication device, user-identification information, preset location, amount of game-play time, game score, and level of play;
b) downloading hot spot information from the server to the mobile communication device, the hot spot information comprising;
1) hidden content for presenting to the user when the hot spot is activated; and
2) coordinate information;
c) designating a non-promotional location in-game associated with activating the hot spot based on the coordinate information;
d) displaying an object at the designated non-promotional location; and
e) displaying the hidden content when the user activates the hot spot.
2 Assignments
Litigations
1 Petition
Accused Products
Abstract
Systems and methods for providing hot spots for mobile video games on mobile communication devices that receive hot spot information for mobile video games that operate on the devices. The hot spots may be hidden aspects of the game and promotional in nature, allowing game companies to generate extra revenue through selling non-permanent advertisement space to third parties. The game may contain instructions that cause the mobile communication device to contact an interface and/or server to receive hot spot information. After the hot spot information is received by the mobile communication device, the content may be displayed in-game. In addition, the server may track what hot spot information has already been received by the mobile communication device.
29 Citations
20 Claims
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1. A method for retrieving and displaying a hot spot associated with a video game operable on a mobile communication device, comprising:
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a) contacting a server for hot spot information to download, comprising providing the server with at least one of;
a game for which hot spot information is desired, a scene for which hot spot information is desired, an element for which hot spot information is desired, the model type of the mobile communication device, the service plan to which the mobile device belongs, the service provider for the mobile communications device, the base location of the mobile communication device, the current location of the mobile communication device, a version identifier for hot spot information currently on the mobile communication device, user-identification information, preset location, amount of game-play time, game score, and level of play;b) downloading hot spot information from the server to the mobile communication device, the hot spot information comprising; 1) hidden content for presenting to the user when the hot spot is activated; and 2) coordinate information; c) designating a non-promotional location in-game associated with activating the hot spot based on the coordinate information; d) displaying an object at the designated non-promotional location; and e) displaying the hidden content when the user activates the hot spot. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method for retrieving and displaying a hot spot associated with a video game operable on a mobile communication device, comprising:
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a) contacting a server for hot spot information to download, comprising providing the server with user-identification information; b) downloading hot spot information from the server to the mobile communication device, the hot spot information comprising; 1) hidden promotional content for presenting to the user when the hot spot is activated; and 2) coordinate information; c) designating a non-promotional location in-game associated with activating the hot spot based on the coordinate information; d) displaying an object at the designated non-promotional location; and e) displaying the hidden promotional content when the user activates the hot spot. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20)
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Specification