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Wagering game method, gaming machine, gaming system, and program product facilitating tournament play

  • US 9,430,908 B2
  • Filed: 09/25/2012
  • Issued: 08/30/2016
  • Est. Priority Date: 09/23/2011
  • Status: Active Grant
First Claim
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1. A method for providing two or more on-demand tournaments to a player through in-revenue game play including:

  • (a) receiving one or more game inputs at a first gaming machine, each game input defining a wager for a respective play of a game presented through the first gaming machine and initiating the respective play of the game;

    (b) receiving an outcome for each play of the game and displaying a graphical representation of the respective outcome at a display system associated with the first gaming machine;

    (c) awarding a payout for each respective winning outcome according to a paytable for the game, wherein the game inputs at the first gaming machine and the payouts awarded each represent respective types of gaming activity at the first gaming machine;

    (d) incrementing a first value of a first tournament entry fee account associated with one or more players based on one or both types of gaming activity at the first gaming machine;

    incrementing a second value of a second tournament entry fee account associated with one or more players based on one or both types of gaming activity at the first gaming machine;

    providing the player an apportionment option to apportion incrementing of the first and second values;

    (e) in response to the first value of the first tournament entry fee account reaching a predefined level, providing a notification through the display system of the first gaming machine that the one or more players are qualified to participate in at least one of the tournaments;

    (f) providing the player an option of applying the first tournament entry fee account to any one of the two or more on-demand tournaments;

    providing the player with an on-demand tournament award based on a first tournament score obtained by the player from play of one of the on-demand tournaments; and

    (g) entering the player into a secondary tournament game wherein the first tournament score is used to compete for one or more additional tournament awards against the tournament scores of other players obtained during a predetermined period of time.

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