Apparatus and method of providing user interface on head mounted display and head mounted display thereof
First Claim
1. A method providing a User Interface (UI) for a Head Mounted Display (HMD), the method comprising:
- displaying a first UI for a physical UI mode if an object is within a predetermined distance from the HMD, and displaying a second UI different from the first UI for a non-physical UI mode if the object is not detected or is not within the predetermined distance from the HMD;
changing the physical UI mode to the non-physical UI mode if a state of the object is changed to be beyond the predetermined distance from the HMD, and changing the non-physical UI mode to the physical UI mode if the state of the object is changed to be within the predetermined distance from the HMD; and
receiving a user command in the physical UI mode by physically contacting the object and in the non-physical UI mode by not physically contacting the object.
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Abstract
An apparatus and method of providing a user interface (UI) on head mounted display and the head mounted display (HMD) thereof are discussed. The apparatus comprises a sensor unit detecting whether an object exists in the proximity of the HMD and if the object is detected, the sensor unit senses a distance between the object and the HMD. The apparatus further comprises a processor controlling a User Interface (UI) of the HMD based on a result of the sensor unit. A physical User Interface (UI) mode is applied if the detected object is within a predetermined distance from the HMD and a non-physical User Interface (UI) mode is applied if the object is not detected or is not within the predetermined distance from the HMD.
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Citations
18 Claims
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1. A method providing a User Interface (UI) for a Head Mounted Display (HMD), the method comprising:
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displaying a first UI for a physical UI mode if an object is within a predetermined distance from the HMD, and displaying a second UI different from the first UI for a non-physical UI mode if the object is not detected or is not within the predetermined distance from the HMD; changing the physical UI mode to the non-physical UI mode if a state of the object is changed to be beyond the predetermined distance from the HMD, and changing the non-physical UI mode to the physical UI mode if the state of the object is changed to be within the predetermined distance from the HMD; and receiving a user command in the physical UI mode by physically contacting the object and in the non-physical UI mode by not physically contacting the object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A User Interface (UI) apparatus for a Head Mounted Display (HMD) comprising:
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a display unit configured to display a first UI for a physical UI mode if an object is within a predetermined distance from the HMD, and display a second UI different from the first UI for a non-physical UI mode if the object is not detected or is not within the predetermined distance from the HMD; and a processor configured to change the physical UI mode to the non-physical UI mode if a state of the object is changed to be beyond the predetermined distance from the HMD, and change the non-physical UI mode to the physical UI mode if the state of the object is changed to be within the predetermined distance from the HMD, wherein the processor is further configured to receive a user command in the physical UI mode by physically contacting the object and in the non-physical UI mode by not physically contacting the object. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
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18. A method providing a User Interface (UI) for a Head Mounted Display (HMD), the method comprising:
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displaying a first UI for a physical UI mode if the object is a predetermined distance from a user wearing the HMD, and displaying a second UI different from the first UI for a non-physical UI mode if the object is not detected or is not within the predetermined distance from the user; changing the physical UI mode to the non-physical UI mode if a state of the object is changed to be beyond the predetermined distance of the user, and changing the non-physical UI mode to the physical UI mode if the state of the object is changed to be within the predetermined distance from the user; and receiving a user command in the physical UI mode by physically contacting the object and in the non-physical UI mode by not physically contacting the object.
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Specification