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Digital content subscription conditioning system

  • US 9,449,299 B2
  • Filed: 05/16/2008
  • Issued: 09/20/2016
  • Est. Priority Date: 05/11/2001
  • Status: Active Grant
First Claim
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1. A computer-implemented method comprising:

  • determining a subscription revenue associated with an aggregation of content assets;

    determining an earned revenue portion of the subscription revenue;

    receiving coefficient driver values using a user interface, wherein one or more of the coefficient driver values correspond to a number of top ten songs for a creator of one or more of the content assets of the aggregation, a number of platinum records for the creator, a number of years the creator has been with a recording company, or a number of records produced by the creator;

    dynamically generating, by one or more processors, a conditioning coefficient for the one or more content assets of the aggregation using the received coefficient driver values, wherein the conditioning coefficient is a value that is factored into a royalty payment made to the creator of the one or more content assets;

    calculating a distributed revenue portion of the earned revenue portion using the dynamically generated conditioning coefficient; and

    affecting a royalty payment made to the creator of the one or more of the content assets of the aggregation based on the distributed revenue portion.

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