Generating a game related to a digital work
First Claim
1. One or more non-transitory computer-readable media maintaining instructions executable by one or more processors to perform operations comprising:
- receiving, by an electronic device, a digital work from a digital content server;
receiving, by the electronic device, a supplemental information instance external to the digital work;
storing, by the electronic device, the digital work and the supplemental information instance locally on a memory of the electronic device;
displaying, by the electronic device, the digital work on a display of the electronic device;
receiving, by the electronic device, an input to initiate a crossword puzzle on the electronic device;
accessing, by the electronic device, the supplemental information instance external to the digital work and stored on the memory of the electronic device, the supplemental information instance containing at least a first object identified in the digital work having supplemental information associated therewith, the supplemental information including at least location information associated with the first object and a link to a network resource associated with the first object;
selecting, by the electronic device, the first object to use as an answer to an entry in the crossword puzzle;
creating, by the electronic device, the crossword puzzle to include the first object as a first answer in the crossword puzzle;
generating, by the electronic device, a clue for the first answer in the crossword puzzle, generating the clue comprising;
obtaining, via the link within the supplemental information and from the network resource, content associated with the first object; and
generating the clue based at least in part on the content associated with the first object; and
displaying, by the electronic device, the crossword puzzle on the display.
1 Assignment
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Accused Products
Abstract
In some implementations, one or more words from a digital work are used to generate a game to be displayed on an electronic device. For example, the electronic device may include a library of one or more digital works. A word or knowledge game may be dynamically generated based on objects, such as characters, topics, places, organizations, things, etc., identified in at least one digital work in the library. As one example, a crossword puzzle may be created to include words and clues based at least in part on the objects identified in at least one digital work and supplemental information associated with the objects. The clues for the crossword puzzle may be generated automatically based, at least in part, on a desired level of difficulty. Further, in some cases, the game may be generated from words drawn from multiple digital works in the library.
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Citations
28 Claims
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1. One or more non-transitory computer-readable media maintaining instructions executable by one or more processors to perform operations comprising:
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receiving, by an electronic device, a digital work from a digital content server; receiving, by the electronic device, a supplemental information instance external to the digital work; storing, by the electronic device, the digital work and the supplemental information instance locally on a memory of the electronic device; displaying, by the electronic device, the digital work on a display of the electronic device; receiving, by the electronic device, an input to initiate a crossword puzzle on the electronic device; accessing, by the electronic device, the supplemental information instance external to the digital work and stored on the memory of the electronic device, the supplemental information instance containing at least a first object identified in the digital work having supplemental information associated therewith, the supplemental information including at least location information associated with the first object and a link to a network resource associated with the first object; selecting, by the electronic device, the first object to use as an answer to an entry in the crossword puzzle; creating, by the electronic device, the crossword puzzle to include the first object as a first answer in the crossword puzzle; generating, by the electronic device, a clue for the first answer in the crossword puzzle, generating the clue comprising; obtaining, via the link within the supplemental information and from the network resource, content associated with the first object; and generating the clue based at least in part on the content associated with the first object; and displaying, by the electronic device, the crossword puzzle on the display. - View Dependent Claims (2, 3, 27, 28)
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4. A method comprising:
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under control of one or more processors configured with executable instructions, receiving, by an electronic device, a supplemental information instance associated with at least one digital work stored in a memory of the electronic device; storing, by the electronic device, the supplemental information instance in the memory of the electronic device; identifying, by the electronic device, the at least one digital work stored in the computer-readable medium on the electronic device; accessing, by the electronic device, supplemental information located separate from but associated with the at least one digital work, the supplemental information including at least location information associated with one or more words in the at least one digital work and a link to a network resource associated with the one or more words; generating, by the electronic device, a game that uses the one or more words, the generating comprising; obtaining, by the electronic device and via the link within the supplemental information and from the network resource, content associated with the one or more words, and generating, by the electronic device, the game based at least in part on the content; and displaying, by the electronic device, the game on a display. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. An electronic device comprising:
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one or more processors; and one or more computer-readable media, wherein the one or more computer-readable media includes executable instructions that, when executed by the one or more processors, cause the one or more processors to perform operations including; receiving, by the electronic device and from a digital content server, supplemental information associated with a digital work, the supplemental information including, for at least a first object and a second object identified in the digital work, a location in the digital work of at least one occurrence of at least one of the first object and the second object and a link to a network resource associated with the second object; storing, by the electronic device, the supplemental information in the one or more computer-readable media; detecting, by the electronic device, an input to initiate a game; generating, by the electronic device, the game using the first object and the second object as at least two answers; generating, by the electronic device, a first clue for the game, generating the first clue comprising; selecting a portion of text of the digital work, the portion of the text being selected at least partly based on aggregated game information regarding success rates for clues drawn from the portion of text; and generating the first clue for the game from the portion of the text of the digital work; and generating a second clue for the game, generating the second clue comprising; accessing the supplemental information from the one or more computer-readable media; obtaining, via the link within the supplemental information and from the network resource, content associated with the one or more words, and generating the second clue based at least in part on the content. - View Dependent Claims (20, 21, 22, 23, 24)
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25. A method comprising:
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under control of one or more processors configured with executable instructions, aggregating, by an electronic device, game information received from a plurality of electronic devices to generate aggregated game information, the game information being associated with one of a game clue or a game answer and identifying at least a first digital work from which a game was generated; determining, by the electronic device and based at least in part on the aggregated game information, a difficulty level of an individual one of the game clue or the game answer; and sending, by the electronic device and to a first electronic device of the plurality of electronic devices, supplemental information configured to be stored in an instance external to the first digital work and used for generating one of the game clue or the game answer, wherein the supplemental information includes a link to a network resource associated with an object in the first digital work. - View Dependent Claims (26)
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Specification