Communications among users belonging to affiliations spanning multiple virtual spaces
First Claim
1. A system configured to facilitate communications among users belonging to affiliations spanning two or more online games accessible via virtual environments, the system comprising:
- one or more processors configured by machine-readable instructions to;
provide a communications interface for presentation to individual users, the communications interface being configured to enable a given user to observe in-coming communications and provide out-going communications; and
facilitate synchronous communications via the communications interface between users belonging to a common overarching affiliation, the common overarching affiliation encompassing two or more affiliations from different online games that include substantially the same group of users, the affiliations including a first affiliation from a first online game and a second affiliation from a second online game, the common overarching affiliation having a functional significance that has an impact on game play within the first online game and the second online game, and facilitating a first user and a second user who belong to the common overarching affiliation to exchange synchronous communications with each other while the first user is engaged in the first online game and the second user is engaged in the second online game.
5 Assignments
0 Petitions
Accused Products
Abstract
Communications may be facilitated among users belonging to affiliations spanning two or more virtual spaces accessible via virtual environments. In exemplary implementations, affiliations within individual virtual spaces may be managed. A given affiliation within a given virtual space may comprise a discrete group of users with a relationship having a functional significance within the given virtual space. A communications interface may be provided for presentation to individual users. The communications interface may be configured to enable a given user to observe in-coming communications and provide out-going communications. Synchronous and/or asynchronous communications may be facilitated via the communications interface between users belonging to one or more common affiliations. The communications may be facilitated among users belonging to a common overarching affiliation, which may encompass two or more affiliations from different virtual spaces that include substantially the same group of users.
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Citations
31 Claims
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1. A system configured to facilitate communications among users belonging to affiliations spanning two or more online games accessible via virtual environments, the system comprising:
one or more processors configured by machine-readable instructions to; provide a communications interface for presentation to individual users, the communications interface being configured to enable a given user to observe in-coming communications and provide out-going communications; and facilitate synchronous communications via the communications interface between users belonging to a common overarching affiliation, the common overarching affiliation encompassing two or more affiliations from different online games that include substantially the same group of users, the affiliations including a first affiliation from a first online game and a second affiliation from a second online game, the common overarching affiliation having a functional significance that has an impact on game play within the first online game and the second online game, and facilitating a first user and a second user who belong to the common overarching affiliation to exchange synchronous communications with each other while the first user is engaged in the first online game and the second user is engaged in the second online game. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 25)
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20. A system configured to facilitate communications among users belonging to affiliations spanning two or more online games accessible via virtual environments, the system comprising:
one or more processors configured by machine-readable instructions to; provide a communications interface for presentation to individual users, the communications interface being configured to enable a given user to observe in-coming communications and provide out-going communications; and facilitate asynchronous communications via the communications interface between users belonging to a common overarching affiliation, the common overarching affiliation encompassing two or more affiliations from different online games that include substantially the same group of users, the affiliations including a first affiliation from a first online game and a second affiliation from a second online game, the common overarching affiliation having a functional significance that has an impact on game play within the first online game and the second online game, wherein the common overarching affiliation includes a first user and a second user, and facilitating the first user to send the second user asynchronous communications regardless of whether the second user is engaged in one or more of the online games or a virtual environment. - View Dependent Claims (21, 22, 23, 24)
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26. A method for facilitating communications among users belonging to affiliations spanning two or more online games accessible via virtual environments, the method comprising:
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providing a communications interface for presentation to individual users, the communications interface being configured to enable a given user to observe in-coming communications and provide out-going communications; and
one or both of;facilitating synchronous communications via the communications interface between users belonging to a common overarching affiliation, the common overarching affiliation encompassing two or more affiliations from different online games that include substantially the same group of users, the affiliations including a first affiliation from a first online game and a second affiliation from a second online game, the common overarching affiliation having a functional significance that has an impact on game play within the first online game and the second online game, and enabling a first user and a second user, wherein the first user and the second user belong to the common overarching, to exchange synchronous communications while the first user is engaged in the first online game and the second user is engaged in the second online game;
orfacilitating asynchronous communications via the communications interface between the users belonging to the common overarching affiliation, and enabling the first user to send the second user asynchronous communications regardless of whether the second user is engaged in one or more of the online games or a virtual environment. - View Dependent Claims (27, 28, 29, 30, 31)
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Specification