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Augmented reality playspaces with adaptive game rules

  • US 9,454,849 B2
  • Filed: 11/29/2012
  • Issued: 09/27/2016
  • Est. Priority Date: 11/03/2011
  • Status: Active Grant
First Claim
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1. A method for generating an augmented reality environment, comprising:

  • generating one or more virtual objects associated with a computing application using a mobile device, the one or more virtual objects include a first virtual object;

    identifying one or more real-world objects within a first real-world environment that are of a particular type;

    acquiring a computing application requirement that a particular number of real-world objects of the particular type be identified within the first real-world environment from the computing application;

    determining that a number of the one or more real-world objects identified within the first real-world environment of the particular type is not equal to the particular number of real-world objects required by the computing application;

    adjusting the one or more virtual objects in response to determining that the number of the one or more real-world objects identified within the first real-world environment of the particular type is not equal to the particular number of real-world objects required by the computing application, the one or more virtual objects include a first virtual object that moves within the augmented reality environment;

    detecting a particular sound using the mobile device;

    determining a distance between the first virtual object within the augmented reality environment and the mobile device;

    setting a degree of transparency for the first virtual object based on the distance between the first virtual object within the augmented reality environment and the mobile device in response to detecting the particular sound;

    generating one or more images associated with the first virtual object based on the degree of transparency; and

    displaying on the mobile device the one or more images, the one or more images are displayed such that the first virtual object is perceived to exist within the augmented reality environment.

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