Method and apparatus for displaying gaming content
First Claim
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1. A gaming system comprising:
- at least one public display device, each public display device being separate from each of at least one non-public mobile display device of at least one mobile device; and
at least one controller configured to wirelessly communicate with the at least one mobile device via a communication network and configured to communicate with the at least one public display device, said at least one controller programmed to;
(a) determine if a public display condition is satisfied,(b) if the public display condition is satisfied, cause the at least one public display device to display mobile device gaming content of at least one of;
(i) a generated game outcome displayed for a play of a game by the at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, and(ii) any determined award displayed for the play of the game by the at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, wherein the generated game outcome is determined distinct from the at least one controller and(c) if the public display condition is not satisfied, cause the at least one public display device to not display any of;
(i) the generated game outcome displayed for the play of the game by the at least non-public mobile display device of said mobile device, and(ii) any determined award displayed for the play of the game the at least non-public mobile display device of said mobile device.
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Abstract
A method comprises receiving an indication of a triggering event at a gaming device, determining a gaming content associated with the gaming device, identifying a public display on which is displayed non-gaming media content, and outputting the gaming content on the public display wherein the gaming content supersedes at least a portion of the non-gaming media content.
23 Citations
23 Claims
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1. A gaming system comprising:
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at least one public display device, each public display device being separate from each of at least one non-public mobile display device of at least one mobile device; and at least one controller configured to wirelessly communicate with the at least one mobile device via a communication network and configured to communicate with the at least one public display device, said at least one controller programmed to; (a) determine if a public display condition is satisfied, (b) if the public display condition is satisfied, cause the at least one public display device to display mobile device gaming content of at least one of; (i) a generated game outcome displayed for a play of a game by the at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, and (ii) any determined award displayed for the play of the game by the at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, wherein the generated game outcome is determined distinct from the at least one controller and (c) if the public display condition is not satisfied, cause the at least one public display device to not display any of; (i) the generated game outcome displayed for the play of the game by the at least non-public mobile display device of said mobile device, and (ii) any determined award displayed for the play of the game the at least non-public mobile display device of said mobile device. - View Dependent Claims (2, 3, 4, 5, 6, 21)
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7. A gaming system server comprising:
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at least one processor, and at least one memory device which stores a plurality of instructions, which when executed by the at least one processor, causes the at least one processor to wirelessly communicate with at least one mobile device via a communication network and communicate with at least one public display device separate from the at least one mobile device to; (a) determine if a public display condition is satisfied, (b) if the public display condition is satisfied, cause the at least one public display device to display mobile device gaming content of at least one of; (i) a generated game outcome displayed for a play of a game by at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, wherein the generated game outcome is determined distinct from the at least one processor, and (ii) any determined award displayed for the play of the game by the at least non-public mobile display device of said mobile device associated with the satisfaction of the public display condition, and (c) if the public display condition is not satisfied, cause the at least one public display device to not display any of; (i) the generated game outcome displayed for the play of the game by the at least non-public mobile display device of said mobile device, and (ii) any determined award displayed for the play of the game by the at least non-public mobile display device of said mobile device. - View Dependent Claims (8, 9, 10, 11, 12, 22)
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13. A method of operating a gaming system, said method comprising:
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(a) causing at least one controller to execute a plurality of instructions to determine if a public display condition is satisfied, (b) if the public display condition is satisfied, causing at least one public display device to display mobile device gaming content of at least one of; (i) a generated game outcome displayed for a play of a game by at least non-public mobile display device of at least one mobile device, wherein the generated game outcome is determined distinct from the at least one controller, and (ii) any determined award displayed for the play of the game by the at least non-public mobile display device of the at least one mobile device, wherein the at least one non-public mobile display device is separate from the at least one public display device and the at least one controller wirelessly communicates with the at least one mobile device via a communication network, and (c) if the public display condition is not satisfied, causing the at least one public display device to not display any of; (i) the generated game outcome displayed for the play of the game by the at least non-public mobile display device of said mobile device, and (ii) any determined award displayed for the play of the game by the at least non-public mobile display device of said mobile device. - View Dependent Claims (14, 15, 16, 17, 18, 19, 20, 23)
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Specification