System for user interaction around a common computer game objective
First Claim
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1. A computer-implemented method comprising:
- ranking a plurality of users based on a suitability for interacting on achieving a common game objective of a computer-implemented game with a further user;
in an automated operation performed using one or more computer processor devices configured therefor, identifying a user of the ranked plurality of users of the computer-implemented game to interact with the further user in pursuit of the common game objective in response to the further user encountering the common game objective after a start of game play, the identifying being based on the user not being directly related, as reflected within relationship data, with the further user; and
using at least one processor, establishing a first network-based connection, within the computer implemented-game, for performing network-based interactions between the further user and the identified user in the pursuit of the common game objective of the computer-implemented game, the establishing comprisingcausing display in a graphical user interface of the computer-implemented game on a user device associated with the further user of a graphical user interface element for accepting an interaction request, the interaction request identifying the identified user,receiving a first interaction confirmation from the user device associated with the further user, the first interaction confirmation generated in response to an interaction of the further user with the graphical user interface element for accepting the interaction request,modifying the relationship data to establish an association between the further user and the identified user in the relationship data based on the first interaction confirmation, andestablishing a plurality of network-based connections for enabling a plurality of players, including the identified user and the further user, to pursue the common game objective.
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Abstract
A computer-implemented method comprises identifying a user of a computer-implemented game to interact with a further user in pursuit of a common game objective. The identifying is performed based at least partially on the user not being directly related, as reflected within relationship data, with the further user. Interactions, within the computer implemented-game, between the further user and the user in the pursuit of the common game objective of the computer-implemented game are enabled responsive to the identifying of the user.
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Citations
25 Claims
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1. A computer-implemented method comprising:
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ranking a plurality of users based on a suitability for interacting on achieving a common game objective of a computer-implemented game with a further user; in an automated operation performed using one or more computer processor devices configured therefor, identifying a user of the ranked plurality of users of the computer-implemented game to interact with the further user in pursuit of the common game objective in response to the further user encountering the common game objective after a start of game play, the identifying being based on the user not being directly related, as reflected within relationship data, with the further user; and using at least one processor, establishing a first network-based connection, within the computer implemented-game, for performing network-based interactions between the further user and the identified user in the pursuit of the common game objective of the computer-implemented game, the establishing comprising causing display in a graphical user interface of the computer-implemented game on a user device associated with the further user of a graphical user interface element for accepting an interaction request, the interaction request identifying the identified user, receiving a first interaction confirmation from the user device associated with the further user, the first interaction confirmation generated in response to an interaction of the further user with the graphical user interface element for accepting the interaction request, modifying the relationship data to establish an association between the further user and the identified user in the relationship data based on the first interaction confirmation, and establishing a plurality of network-based connections for enabling a plurality of players, including the identified user and the further user, to pursue the common game objective. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
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20. An apparatus comprising:
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a ranking module comprising one or more computer processors configured for ranking a plurality of users based on a suitability for interacting on achieving a common game objective of a computer-implemented game with a further user; an introduction module comprising at least one computer processor configured to establish a first network-based connection for performing network-based interactions between a user and the further user of the computer-implemented game in response to the further user encountering the common game objective after a start of game play, wherein the introduction module is configured to select the user of the ranked plurality of users to interact with the further user based on the selected user not being directly associated, as reflected within relationship data, with the further user; an association module comprising one or more computer processor devices configured to associate the further user and the selected user with the common game objective of the computer-implemented game, based on the selection of the selected user by the introduction module, thereby allowing the further user and the selected user to interact to achieve the common game objective; and a facilitation module configured to; cause display in a graphical user interface of the computer-implemented game on a user device associated with the further user of a graphical user interface element for accepting an interaction request, the interaction request identifying the selected user, receive a first interaction confirmation from the user device associated with the further user, the first interaction confirmation generated in response to an interaction of the further user with the graphical user interface element for accepting the interaction request, modify the relationship data to establish an association between the further user and the selected user in the relationship data based on the first interaction confirmation, and establishing a plurality of network-based connections for enabling a plurality of players, including the selected user and the further user, to pursue the common game objective. - View Dependent Claims (21, 22, 23, 24, 25)
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Specification