Presence management proxying methods and devices
First Claim
1. A presence management proxying method comprising:
- collecting information concerning the presence status of a device;
determining whether to forward a message relating to an on-line game to the device depending on the collected information;
developing profiles of the user; and
acting on behalf of the user and responding to game signals based on the profiles beginning when the presence status indicates the device is inactive.
7 Assignments
0 Petitions
Accused Products
Abstract
A network comprises agents which act as proxies on behalf of devices, such as wireless game devices, phones and personal digital assistants. Each agent collects information concerning a “presence status” of a device. An agent determines whether to forward messages on to a device depending on the collected presence status (e.g., active/inactive) of the device. For example, if the presence status indicates the device is active then messages will be forwarded. If, however, the status indicates the device is inactive the message will not be forwarded. Instead, the agent may act as a proxy for the device while it is inactive. By only forwarding messages when a device is active, valuable airlink time and/or bandwidth can be conserved.
-
Citations
20 Claims
-
1. A presence management proxying method comprising:
-
collecting information concerning the presence status of a device; determining whether to forward a message relating to an on-line game to the device depending on the collected information; developing profiles of the user; and acting on behalf of the user and responding to game signals based on the profiles beginning when the presence status indicates the device is inactive. - View Dependent Claims (2, 3, 4, 5)
-
-
6. A presence management proxying method comprising:
-
collecting information concerning a presence status of each of one or more devices; determining whether to forward a message relating to an on-line game on to each of the one or more devices depending on the collected information; developing profiles of each user; and acting on behalf of the user of one of the one or more devices, and responding to game signals based on the profiles of the user of the one device beginning when the presence status of the one device indicates the one device is inactive. - View Dependent Claims (7, 8, 9)
-
-
10. A presence management proxying method comprising:
-
exchanging presence status information between two or more agents, wherein the information is related to a device involved in an on-line game associated with one of the agents, developing profiles of the user; and acting on behalf of the user and responding to game signals based on the profiles beginning when the presence status indicates the device is inactive.
-
-
11. A presence management proxying device operable to:
-
collect information concerning the presence status of a user device; determine whether to forward a message relating to an on-line game to the user device depending on the collected information; and develop profiles of the user; and act on behalf of the user and respond to game signals based on the profiles beginning when the presence status indicates the user device is inactive. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19)
-
-
20. A presence management proxying agent stored on a computer readable medium operable to:
-
exchange presence status information with at least one other proxying agent, wherein the information is related to a device involved in an on-line game associated with one of the agents; develop profiles of the user; and act on behalf of the user and respond to game signals based on the profiles beginning when the presence status indicates the device is inactive.
-
Specification