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Methods, systems, and products for control of gaming applications

  • US 9,463,384 B2
  • Filed: 07/18/2014
  • Issued: 10/11/2016
  • Est. Priority Date: 10/30/2009
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving, by a server, an electronic request sent from a client device, the electronic request requesting to resume a gaming software application played over the Internet, the gaming software application associated with an Internet protocol address associated with a different client device;

    retrieving, by the server, a bookmark associated with the Internet protocol address, the bookmark identifying a logical location from which the gaming software application was previously paused during play over the Internet by the different client device; and

    sending, from the server, the bookmark to a network address associated with the client device, the bookmark allowing the client device to resume the play of the gaming software application over the Internet from the logical location.

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