Methods, systems, and products for control of gaming applications
First Claim
Patent Images
1. A method, comprising:
- receiving, by a server, an electronic request sent from a client device, the electronic request requesting to resume a gaming software application played over the Internet, the gaming software application associated with an Internet protocol address associated with a different client device;
retrieving, by the server, a bookmark associated with the Internet protocol address, the bookmark identifying a logical location from which the gaming software application was previously paused during play over the Internet by the different client device; and
sending, from the server, the bookmark to a network address associated with the client device, the bookmark allowing the client device to resume the play of the gaming software application over the Internet from the logical location.
2 Assignments
0 Petitions
Accused Products
Abstract
Methods, systems, and products bookmark gaming applications. When a player wishes to pause a gaming application, a bookmark may be created. The bookmark identifies a location in the gaming application at which play is paused. Play may then be resumed from the bookmark, whether at a same device or at a different device.
30 Citations
20 Claims
-
1. A method, comprising:
-
receiving, by a server, an electronic request sent from a client device, the electronic request requesting to resume a gaming software application played over the Internet, the gaming software application associated with an Internet protocol address associated with a different client device; retrieving, by the server, a bookmark associated with the Internet protocol address, the bookmark identifying a logical location from which the gaming software application was previously paused during play over the Internet by the different client device; and sending, from the server, the bookmark to a network address associated with the client device, the bookmark allowing the client device to resume the play of the gaming software application over the Internet from the logical location. - View Dependent Claims (2, 3, 4, 5, 6, 7)
-
-
8. A system, comprising:
-
a processor; and a memory device, the memory device storing code, the code when executed causing the processor to perform operations, the operations comprising; receiving an electronic request sent from a client device, the electronic request requesting to resume a gaming application associated with an Internet protocol address, the Internet protocol address associated with a different client device; retrieving a bookmark associated with the identifier Internet protocol address, the bookmark identifying a logical location from which the gaming application was paused by the different client device; and sending the bookmark to a network address associated with the client device to resume the gaming application from the logical location. - View Dependent Claims (9, 10, 11, 12, 13, 14)
-
-
15. A memory device storing instructions that when executed cause a processor to perform operations, the operations comprising:
-
receiving an electronic request sent from a client device, the electronic request requesting to resume a gaming application associated with an Internet protocol address, the Internet protocol address associated with a different client device; retrieving a bookmark associated with the identifier Internet protocol address, the bookmark identifying a logical location from which the gaming application was paused by the different client device; and sending the bookmark to a network address associated with the client device to resume the gaming application from the logical location. - View Dependent Claims (16, 17, 18, 19, 20)
-
Specification