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System and methods for identifying intrinsic motivators, play profiles and play personalities through captured actions in an online environment

  • US 9,468,852 B2
  • Filed: 06/15/2015
  • Issued: 10/18/2016
  • Est. Priority Date: 09/27/2013
  • Status: Active Grant
First Claim
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1. A method comprising:

  • capturing, using one or more computing devices, information about a user;

    wherein capturing actions includes at least one of;

    determining which type of items are purchased online for the user;

    determining which type of computer programs are downloaded for or used by the user;

    determining topics reflected in electronic communications of associated with the user;

    determining topics reflected in items purchased online for the user;

    determining to which online social communities the user belongs;

    determining interests reflected in comments associated with the user in online social applications;

    determining persons to whom the user is socially connected in online social applications;

    capturing how an avatar of the user interacts with one or more other characters in an online environment;

    randomly inserting questions that relate to play personality or intrinsic motivators with other questions presented within an online game environment;

    capturing one or more images of the user as the user engages in an activity;

    detecting eye movement of the user as the user engages in an activity;

    detecting pupil size changes of the user as the user engages in an activity;

    ormonitoring how the user makes purchases at or interacts with virtual stores or venues;

    wherein capturing information about the user further comprises presenting an online assessment that includes a series of questions designed to assess at least one of;

    a1) which play type, of a plurality of play types, satisfies the user'"'"'s need for play;

    orb1) intrinsic motivators of the user;

    based, at least in part, on the information about the user that is captured using the one or more computing devices, automatically determining at least one of;

    a2) a play personality of the user, including;

    estimating a degree to which each of the plurality of play types satisfies the user'"'"'s need for play; and

    determining that one or more particular play types, of the plurality of play types, best satisfy the user'"'"'s need for play;

    wherein the plurality of play types includes two or more of;

    Object, Pretend, Social, Rough and Tumble, Body, Exploratory, Celebratory, Competitive, Ritual, Narrative, Fantasy or Games/Gaming;

    orb2) intrinsic motivators of the user;

    storing, in a computer-readable medium, data that reflects at least one of;

    a3) the play personality of the user;

    orb3) intrinsic motivators of the user; and

    wherein the method is performed by one or more computing devices.

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