Game apparatus, storage medium storing game program and game controlling method
First Claim
Patent Images
1. A game apparatus, comprising:
- a display configured to display a game image including a moving character in a three dimensional virtual space, the moving character being displayed in a display area of the display;
a touch panel provided in association with the display configured to detect a coordinates position entered by a user within the display area of the display while the moving character is moving in the three dimensional virtual space;
a vibrator which applies vibration to the user; and
a processor configured to perform at least;
vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is included in the display area of the moving character on the display, and not vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is not included in the display area of the moving character on the display.
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Abstract
A game apparatus includes an LCD, and a touch panel is placed on a top surface of the LCD. A player instructs an enemy character displayed on the LCD by use of a stick to attack the enemy character. For example, in a case that the enemy character exists at a depth of a game screen, little damage is applied to the enemy character, and a weak vibration is applied to the game apparatus. Conversely, in a case that the enemy character exists at a front of the game screen, much damage is applied to the character, and a strong vibration is applied to the game apparatus. In either case, the vibrations are transmitted to the fingers or hands of the payer via the stick.
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Citations
24 Claims
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1. A game apparatus, comprising:
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a display configured to display a game image including a moving character in a three dimensional virtual space, the moving character being displayed in a display area of the display; a touch panel provided in association with the display configured to detect a coordinates position entered by a user within the display area of the display while the moving character is moving in the three dimensional virtual space; a vibrator which applies vibration to the user; and a processor configured to perform at least; vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is included in the display area of the moving character on the display, and not vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is not included in the display area of the moving character on the display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21)
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22. A game system for playing a game by a user, comprising:
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a display configured to display a game image including a moving character in a three dimensional virtual space, the moving character being displayed in a display area of the display; a touch panel provided in association with the display, configured to detect a coordinates position entered by the user within the display area of the display while the moving character is moving in the three dimensional virtual space; a vibrator which applies vibration to the user; and a processor configured to perform at least; vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is included in the display area of the moving character on the display, and not vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is not included in the display area of the moving character on the display.
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23. A game method in a game system which is capable of playing a game by a user, the game system including a processor, a display configured to display a game image including a moving character in a three dimensional virtual space, the moving character being displayed in a display area of the display, a touch panel provided in association with the display, configured to detect a coordinates position entered by the user within the display area of the display while the moving character is moving in the three dimensional virtual space, and a vibrator which applies vibration to the user, the game method comprising:
vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is included in the display area of the moving character on the display, and not vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is not included in the display area of the moving character on the display.
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24. A non-transitory computer readable storage medium which stores a game program executed by a processor included in a game system which is capable of playing a game by a user and includes a vibrator which applies vibration to the user, a display configured to display a game image including a moving character in a three dimensional virtual space, the moving character being displayed in a display area of the display, and a touch panel provided in association with the display and configured to detect a coordinates position entered by the user within a display area of the display while the moving character is moving in the three dimensional virtual space, the game program causes the processor to perform at least:
vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is included in the display area of the moving character on the display, and not vibrating the vibrator when the coordinates position that is entered after the beginning of the movement of the moving character in the three dimensional virtual space by the user and detected by the touch panel is not included in the display area of the moving character on the display.
Specification