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Interactive embodied robot videogame through the use of sensors and physical objects

  • US 9,480,910 B2
  • Filed: 11/09/2012
  • Issued: 11/01/2016
  • Est. Priority Date: 11/09/2011
  • Status: Expired due to Fees
First Claim
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1. A robot apparatus comprising:

  • a rubber torso;

    a triangular base adapted to support the rubber torso, the triangular base being made of steel, the triangular base further comprising three sponge feet supports connected to three suspensions, wherein the three suspensions are connected to three rubber pneumatic wheels that enable displacement of the robot apparatus in various physical terrains;

    a head disposed on the rubber torso;

    a multi-touch computer display disposed on a back side of the rubber torso;

    video game software displayed on the multi-touch computer display;

    a plurality of sensors connected to the rubber torso via a plurality of Velcro strips, the plurality of sensors including;

    a sensor leds disposed on a frontal right side of the rubber torso and adapted to produce visible light and generate input to the video game software in real-time when pressed by a user;

    a rotation sensor disposed on a back of the head, the rotation sensor adapted to calculate intensity and acceleration displacement of the robot apparatus based on a triple-axis magnetic field of the earth by identifying a position of the robot apparatus in physical space in real-time, wherein position information is represented in visual form by the videogame software operating on the multi-touch computer display;

    a heart rate and galvanic skin response sensor disposed on upper left and right sides of the rubber torso, the heart rate and galvanic skin response sensor adapted to measure a heart rate and galvanic skin response of a user in real-time, wherein measurements generated by the heart rate and galvanic skin response sensor are represented in visual form by the video game software on the multi-touch computer display;

    a multiplayer button disposed a back left side of the rubber torso, wherein the multiplayer button, when pressed by a user, activates a multiplayer function in the videogame software displayed on the multi-touch computer display;

    a microphone disposed on a back central part of the rubber torso, the microphone adapted to convert, in real time, speech and sound waves into digital signals recognized by the video game software in the multi-touch computer display; and

    an intensity sensor comprising a slider bar with a button disposed in a back right part of the rubber torso, the intensity sensor adapted to control, in real time, tasks associated with the videogame software displayed on the multi-touch computer display, in response to pressure applied by a user;

    the robot apparatus further comprising;

    a plastic leveler sensor comprising a cylindrical structure with six protrusions that fit internally inside the rubber torso allowing a user to select one of a plurality of height levels for the rubber torso;

    an accelerometer sensor disposed in a selected one of the three rubber pneumatic wheels, the accelerometer sensor being adapted to generate a measurement, in real time, of one of a dynamic acceleration, a deceleration and an inclination of the robot apparatus in a physical terrain, wherein the measurement is translated into digital input to the video game software and is represented in visual form on the multi-touch computer display;

    a plurality of wireless Bluetooth digitizers;

    a solar battery that includes a solar panel disposed on a left part of the rubber torso, the solar battery being adapted to provide power to the multi-touch computer display via solar power;

    a mechanical lever disposed on a left frontal and lateral part of the head, the mechanical lever adapted to convert physical movements of a user into electric energy to power a 2V light bulb; and

    a led/sound sensor eye disposed in a right frontal part of the head, the led/sound sensor adapted to translate audio output received from the videogame software operating in the multi-touch computer display into sound waves, speech and music, wherein the led/sound sensor eye includes a video camera adapted to capture images of activities performed by a user;

    wherein the multi-touch computer display includes an I/O board v2.0 Bluetooth wireless connection adapted to communicate with the sensor leds, the rotation sensor, the heart rate and galvanic skin response sensor, the multiplayer button, the intensity sensor, the plastic leveler sensor, and the accelerometer sensor via the plurality of wireless Bluetooth digitizers;

    wherein users can play the videogame in a same geographical location via GPS or in a different spatial location via a webserver; and

    wherein the computer display is connected to the triangular base made of steel.

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