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Potential damage indicator of a targeted object

  • US 9,480,921 B2
  • Filed: 03/12/2014
  • Issued: 11/01/2016
  • Est. Priority Date: 03/12/2014
  • Status: Active Grant
First Claim
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1. A method, comprising:

  • receiving a weapon selection from a user;

    calculating, by a processor, potential damage to each of a plurality of regions of a target located in a simulated environment, the potential damage being based at least on a structural attribute of each region and one or more attributes of the selected weapon; and

    displaying a respective damage indicator on a plurality of regions of the target, wherein each respective damage indicator is based at least in part on the calculated potential damage for the respective region of the target, and wherein a first damage indicator is displayed on a first region of the target and a second damage indicator different from the first damage indicator is displayed on a second region of the target,wherein the target is a tank vehicle comprising a hull having a hull armor attribute and a turret having a turret armor attribute,wherein calculating potential damage to each of the plurality of regions of the target comprises;

    calculating a hull potential damage to the hull based on the hull armor attribute and one or more attributes of the selected weapon; and

    calculating a turret potential damage to the turret based on the turret armor attribute and one or more attributes of the selected weapon, andwherein displaying the damage indicator on the plurality of regions of the target comprises;

    displaying a hull damage indicator on the hull based on the calculated hull potential damage; and

    displaying a turret damage indicator on the turret based on the calculated turret potential damage.

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