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Virtual phonograph

  • US 9,489,122 B2
  • Filed: 01/11/2013
  • Issued: 11/08/2016
  • Est. Priority Date: 06/16/2009
  • Status: Active Grant
First Claim
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1. A processor-implemented method to control a playback of recorded sound, comprising the steps of:

  • displaying on a pressure-sensitive display screen a processor-generated image of a vinyl record;

    playing, by use of a processor in communication with a processor storage, a sound encoded in the processor storage, to produce a playback of the encoded sound;

    animating the processor-generated image of the vinyl record, to produce an animation of the vinyl record rotating in synchronicity with the playback;

    detecting touch on the animation; and

    controlling the playback and the animation in response to the detected touch, wherein the controlling of the playback and the animation includes adjusting a speed of the playback and a speed of the corresponding vinyl record rotation in correlation with an amount of pressure exerted by the detected touch on a portion of the pressure-sensitive screen that is used to display the image of the vinyl record;

    detecting, by use of the processor, at least one external playback device;

    establishing a separate connection with one or more of the at least one detected external playback device;

    enabling a user to initiate a battle cue challenge with another user by sending a battle cue song, video, or other media, including at least one cue point to one of the connected external playback devices that is used by the another user, wherein the sending of the battle cue song, video, or other media to one of the connected external playback devices includes;

    detecting (1) a touch of one of (i) the processor-generated image of the vinyl record or (ii) a cue point that is graphically overlaid on the vinyl record image followed by (2) a touching motion of sliding a selected image across the pressure-sensitive display screen to a top of the display screen in a direction of the intended one of the connected external playback devices; and

    transmitting the battle cue song, video, or other media to the intended one of the connected external playback devices through the corresponding established separate connection;

    wherein a cue point includes at least one of;

    a song, a part of a song, a part of an encoded sound, a beat sample, a bridge, a vocal line, a video clip and a part of a video clip;

    generating a battle cue window on the pressure-sensitive display screen; and

    wherein the direction of the intended one of the connected external playback devices is determined based on knowledge of a location of the intended one of the connected external playback devices and wherein the knowledge of the location includes an actual physical location of the intended external playback device and a conceptual location of the intended external playback device based on one of a triangulated location point, a user provided input, or an input from a position locating system, that is related to the actual physical location of the intended external playback device.

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