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Cull streams for fine-grained rendering predication

  • US 9,489,767 B1
  • Filed: 12/13/2007
  • Issued: 11/08/2016
  • Est. Priority Date: 12/13/2007
  • Status: Active Grant
First Claim
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1. A computer-implemented method for fine-grained rendering predication, the method comprising:

  • receiving a batch of triangles associated with a graphics object;

    processing the batch of triangles to determine only position information in a modified graphics rendering pipeline;

    determining, based on the position information, if the batch of triangles is to be culled; and

    writing a bit into a bitstream residing in a memory indicating whether the batch of triangles is to be culled.

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