Interactive golf game with automatic scoring
First Claim
Patent Images
1. A method for displaying scores of a game, comprising the steps of:
- providing at least one ball comprising a passive electronic identification unit storing a ball identification code identifying said at least one ball, wherein the passive electronic identification unit requires no power source to provide power thereto;
providing at least one club having a striking sensor for communicating with the at least one ball, and a score display for displaying a score related to a striking action by the at least one club;
providing at least one hole for receiving the at least one ball;
providing a ball-in-the-hole sensor in the at least one hole;
transmitting a ball-in-the-hole signal from the hall-in-the-hole sensor to the at least one club when the at least one hole receives the at least one ball; and
displaying a score on the score display upon receiving the ball-in-the-hole signal;
wherein each of the at least one club is configured to read the ball identification code of one of the at least one ball to pair with said one of the at least one ball for an entirety of a game.
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Abstract
A golf game system is provided, including at least one ball, at least one club and at least one hole area. The club has a striking sensor for sensing a striking action of the club on the ball, and a score display for displaying a score related to the striking action. The hole area has a tee for placing the ball and a hole for receiving the ball, wherein the hole has a ball-in-the-hole sensor for communicating with the club. Scores are automatically printed for players at game conclusion.
21 Citations
19 Claims
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1. A method for displaying scores of a game, comprising the steps of:
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providing at least one ball comprising a passive electronic identification unit storing a ball identification code identifying said at least one ball, wherein the passive electronic identification unit requires no power source to provide power thereto; providing at least one club having a striking sensor for communicating with the at least one ball, and a score display for displaying a score related to a striking action by the at least one club; providing at least one hole for receiving the at least one ball; providing a ball-in-the-hole sensor in the at least one hole; transmitting a ball-in-the-hole signal from the hall-in-the-hole sensor to the at least one club when the at least one hole receives the at least one ball; and displaying a score on the score display upon receiving the ball-in-the-hole signal; wherein each of the at least one club is configured to read the ball identification code of one of the at least one ball to pair with said one of the at least one ball for an entirety of a game. - View Dependent Claims (2, 3, 4, 5)
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6. A method for displaying scores of a game, comprising the steps of:
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providing at least one bail comprising a passive electronic identification unit storing a ball identification code identifying said at least one ball; providing at least one club having a striking sensor for communicating with the at least one ball, and a score display for displaying a score related to a striking action by the at least one club; providing at least one hole for receiving the at least one ball; providing a ball-in-the-hole sensor in the at least one hole; transmitting a ball-in-the-hole signal from the ball-in-the-bole sensor to the at least one club when the at least one hole receives the at least one ball; displaying a score on the score display upon receiving the ball-in-the-hole signal; and when the at least one ball falls into the hole, using the ball-in-the-hole sensor to interrogate the passive electronic identification unit to read the ball identification code and send a signal to the at least one club to identification the at least one ball and the hole. - View Dependent Claims (7, 8, 9)
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10. A method for displaying scores of a game, comprising the steps of:
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providing a plurality of balls, each of the bails comprising a passive electronic identification unit storing a ball identification code identifying the ball, wherein each of the balls have a ball identification code different from other ball identification codes; providing a plurality of clubs, each of the clubs having a striking sensor for communicating with the plurality of balls, and a score display for displaying a score related to a striking action by the club; providing a plurality of hole areas comprising a plurality of holes for receiving the plurality of balls, the hole in each of the hole areas having a hole identification code different front the hole identification codes of other holes; providing a ball-in-the-hole sensor in the plurality of holes; transmitting a ball-in-the-hole signal from at least one of the ball-in-the-hole sensors to at least one of the clubs when at least one of the holes receives at least one of the balls; and displaying a score on the score display upon receiving the ball-in-the-hole signal; wherein each of the plurality of clubs is configured to read the ball identification code of one of the plurality of balls to pair with said one of the plurality of balls for an entirety of a game.
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11. A method for displaying scores of a game, comprising the steps of:
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providing at least one ball comprising a passive electronic identification unit storing a ball identification code identifying said at least one ball, wherein the passive electronic identification unit requires no power source to provide power thereto; and providing at least one club having a striking sensor for communicating with the at least one ball, and a score display for displaying a score related to a striking action by the at least one club; wherein each of the at least one club is configured to read the ball identification code of one of the at least one ball to pair with said one of the at least one ball for an entirety of a game. - View Dependent Claims (12, 13, 15, 16, 17, 18, 19)
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14. The method of 11, further comprising printing a final game score, using a printing device.
Specification