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Method and apparatus for efficient statistical profiling of video game and simulation software

  • US 9,495,279 B2
  • Filed: 07/31/2009
  • Issued: 11/15/2016
  • Est. Priority Date: 09/30/2008
  • Status: Active Grant
First Claim
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1. A computing system for monitoring and testing executing software of the type that generates moving image frames on a display device at a predetermined refresh rate, the computing system comprising;

  • a computer processor that executes code to provide a display on said display device;

    whereinthe computer processor is configured to further perform statistical sampling of the code being executed to provide profiling data, wherein at least the first sampling point in each frame has a random temporal offset relative to the refresh rate; and

    based on the profiling data from the statistical sampling, provide information about the dynamic operation of the executing code.

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