Gaming system, gaming device and method for providing an outcome enhancing feature
First Claim
1. A method of operating a gaming system, said method comprising:
- (a) if a physical item associated with a monetary value is received by an acceptor, causing at least one processor to execute a plurality of instructions to establish a credit balance based at least in part on the monetary value associated with the received physical item,(b) causing the at least one processor to execute the plurality of instructions to determine when an outcome enhancing condition is satisfied in association with a play of a game including at least different three choices, wherein each of the choices either trumps or is trumped by at least one of the other choices, and a win outcome, a draw outcome and a lose outcome, wherein the win outcome is associated with a greater average expected payout than the draw outcome and the draw outcome is associated with a greater average expected payout than the lose outcome,(c) enabling a player to elect to enhance at least one outcome when the outcome enhancing condition is satisfied,(d) enabling the player to select one of said choices,(e) causing the at least one processor to execute the plurality of instructions to select one of said choices,(f) causing the at least one processor to execute the plurality of instructions to determine an outcome based on a comparison of the player'"'"'s choice with the at least one processor'"'"'s choice,(g) providing the win outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a draw determination for the player,(h) providing the draw outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a lose determination for the player, and(i) if a cashout input is received by a cashout device, causing the at least one processor to execute the plurality of instructions to initiate a payout associated with the credit balance.
1 Assignment
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Accused Products
Abstract
An embodiment of a gaming device includes a game having at least three choices, wherein each of the choices either trumps or is trumped by one of the other choices, and a processor programmed to determine if an outcome enhancing condition is satisfied, enable a player to elect to enhance an outcome if an outcome enhancing condition is satisfied, enable the player to select one of said choices, select one of said choices, determine an outcome based on a comparison of the player'"'"'s choice with the processor'"'"'s choice, provide a win outcome if the player elected to enhance an outcome and the comparison of the player'"'"'s choice with the processor'"'"'s choice results in a draw determination, provide a draw outcome if the player elected to enhance an outcome and the comparison of the player'"'"'s choice with the processor'"'"'s choice results in a lose determination.
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Citations
32 Claims
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1. A method of operating a gaming system, said method comprising:
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(a) if a physical item associated with a monetary value is received by an acceptor, causing at least one processor to execute a plurality of instructions to establish a credit balance based at least in part on the monetary value associated with the received physical item, (b) causing the at least one processor to execute the plurality of instructions to determine when an outcome enhancing condition is satisfied in association with a play of a game including at least different three choices, wherein each of the choices either trumps or is trumped by at least one of the other choices, and a win outcome, a draw outcome and a lose outcome, wherein the win outcome is associated with a greater average expected payout than the draw outcome and the draw outcome is associated with a greater average expected payout than the lose outcome, (c) enabling a player to elect to enhance at least one outcome when the outcome enhancing condition is satisfied, (d) enabling the player to select one of said choices, (e) causing the at least one processor to execute the plurality of instructions to select one of said choices, (f) causing the at least one processor to execute the plurality of instructions to determine an outcome based on a comparison of the player'"'"'s choice with the at least one processor'"'"'s choice, (g) providing the win outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a draw determination for the player, (h) providing the draw outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a lose determination for the player, and (i) if a cashout input is received by a cashout device, causing the at least one processor to execute the plurality of instructions to initiate a payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A method of operating a gaming system, said method comprising:
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(a) if a physical item associated with a monetary value is received by an acceptor, causing at least one processor to execute a plurality of instructions to establish a credit balance based at least in part on the monetary value associated with the received physical item, (b) causing the at least one processor to execute the plurality of instructions to determine when an outcome enhancing condition is satisfied, (c) when the outcome enhancing condition is satisfied, enabling a first player at a first one of a plurality of gaming devices to elect to enhance at least one outcome in a play of a game including at least three different choices, wherein each of the choices either trumps or is trumped by at least one of the other choices, (d) enabling the first player to select one of the choices, (e) enabling a second player at a second one of the plurality of gaming devices to select one of the choices, (f) causing the at least one processor to execute the plurality of instructions to determine an outcome based on a comparison between the first player'"'"'s choice and the second player'"'"'s choice, (g) providing a win outcome to the first player when the first player elected to enhance at least one outcome and the comparison of the first player'"'"'s choice with the second player'"'"'s choice results in a draw determination for the first player, (h) providing a draw outcome to the first player when the first player elected to enhance at least one outcome and the comparison of the first player'"'"'s choice with the second player'"'"'s choice results in a lose determination for the first player, and (i) if a cashout input is received by a cashout device, causing the at least one processor to execute the plurality of instructions to initiate a payout associated with the credit balance. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18)
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19. A non-transitory computer readable medium including a plurality of instructions, which when executed by at least one processor, cause the at least one processor to:
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(a) if a physical item associated with a monetary value is received by an acceptor, establish a credit balance based at least in part on the monetary value associated with the received physical item, (b) determine when an outcome enhancing condition is satisfied in association with a play of a game including at least different three choices, wherein each of the choices either trumps or is trumped by at least one of the other choices, and a win outcome, a draw outcome and a lose outcome, wherein the win outcome is associated with a greater average expected payout than the draw outcome and the draw outcome is associated with a greater average expected payout than the lose outcome, (c) enable a player to elect to enhance at least one outcome when the outcome enhancing condition is satisfied, (d) enable the player to select one of said choices, (e) select one of said choices, (f) determine an outcome based on a comparison of the player'"'"'s choice with the at least one processor'"'"'s choice, (g) provide the win outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a draw determination for the player, (h) provide the draw outcome to the player when the player elected to enhance at least one outcome and the comparison of the player'"'"'s choice with the at least one processor'"'"'s choice results in a lose determination for the player, and (i) if a cashout input is received by a cashout device, initiate a payout associated with the credit balance. - View Dependent Claims (20, 21, 22, 23, 24, 25, 26)
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27. A non-transitory computer readable medium including a plurality of instructions, which when executed by at least one processor, cause the at least one processor to:
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(a) if a physical item associated with a monetary value is received by an acceptor, establish a credit balance based at least in part on the monetary value associated with the received physical item, (b) determine when an outcome enhancing condition is satisfied, (c) when the outcome enhancing condition is satisfied, enable a first player at a first one of a plurality of gaming devices to elect to enhance at least one outcome of a play of a game including at least three different choices, wherein each of the choices either trumps or is trumped by at least one of the other choices, (d) enable the first player to select one of the choices, (e) enable a second player at a second one of the plurality of gaming devices to select one of the choices, (f) determine an outcome based on a comparison between the first player'"'"'s choice and the second player'"'"'s choice, (g) provide a win outcome to the first player when the first player elected to enhance at least one outcome and the comparison of the first player'"'"'s choice with the second player'"'"'s choice results in a draw determination for the first player, (h) provide a draw outcome to the first player when the first player elected to enhance at least one outcome and the comparison of the first player'"'"'s choice with the second player'"'"'s choice results in a lose determination for the first player, and (i) if a cashout input is received by a cashout device, initiate a payout associated with the credit balance. - View Dependent Claims (28, 29, 30, 31, 32)
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Specification