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Video game device and storage medium storing video game program

  • US 9,498,716 B2
  • Filed: 09/05/2006
  • Issued: 11/22/2016
  • Est. Priority Date: 03/09/2006
  • Status: Active Grant
First Claim
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1. A video game device for performing a game process based on a state of an input device regarding at least one of a position and an orientation of the input device, the video game device comprising:

  • game data obtaining programmed logic circuitry for successively obtaining game data, which changes according to the state of the input device and is used in the game process;

    pausing programmed logic circuitry for pausing the game process;

    storage memory for storing game data obtained at a point in time when the game process is paused;

    cancel-accepting programmed logic circuitry for starting to accept cancellation of the pause while the game process is being paused;

    a first comparator for successively comparing current game data, which is successively obtained by the game data obtaining programmed logic circuitry, with the game data stored in the storage memory, after starting to accept cancellation of the pause; and

    cancellation programmed logic circuitry for canceling the pause to resume the game process when a difference between a value of the current game data and a value of the game data stored in the storage memory becomes smaller than a predetermined reference.

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