Head-tracking based selection technique for head mounted displays (HMD)
First Claim
1. A headset computer comprising:
- a display having screen views showing various objects; and
a processor coupled to the display and operating a graphical user interface in the screen view, the graphical user interface including a pointer-timer, displayed within a screen view and movable within the screen view in relation to movements of the user'"'"'s head, that indicates working of object selection in the screen view;
the pointer-timer transitions from a first state to a second state over a first predetermined period of time while the pointer-timer overlaps a selectable object within the screen view, and the pointer-timer reverts to the first state gradually over a second predetermined period of time when the pointer-timer ceases to overlap the selectable object.
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Accused Products
Abstract
A method of performing a hands-free selection of an object on a display includes displaying various objects within a screen view on a display, and moving a pointer-timer, in response to movements of the headset computer, to a selectable object within the screen view. The method further includes selecting the selectable object if the pointer-timer overlaps the selectable object for a predetermined amount of time. The method may further include transitioning the pointer-timer from a first state to a second state over a predetermined period of time. The pointer-timer may include a collection of elements that sequentially transitions from the first state to the second state, such that the collection of elements gradually changes from all being in the first state to all being in the second state.
60 Citations
12 Claims
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1. A headset computer comprising:
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a display having screen views showing various objects; and a processor coupled to the display and operating a graphical user interface in the screen view, the graphical user interface including a pointer-timer, displayed within a screen view and movable within the screen view in relation to movements of the user'"'"'s head, that indicates working of object selection in the screen view; the pointer-timer transitions from a first state to a second state over a first predetermined period of time while the pointer-timer overlaps a selectable object within the screen view, and the pointer-timer reverts to the first state gradually over a second predetermined period of time when the pointer-timer ceases to overlap the selectable object. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A method of performing a hands-free selection of an object on a display, comprising:
on headset computer, including a processor, displaying various objects within a screen view on a display; moving a pointer-timer displayed within the screen view, in response to movements of the headset computer, to a selectable object within the screen view; selecting the selectable object if the pointer-timer overlaps the selectable object for a predetermined amount of time; the pointer-timer transitioning from a first state to a second state over a first predetermined period of time while the pointer-timer overlaps a selectable object within the screen view, and the pointer-timer reverting to the first state gradually over a second predetermined period of time when the pointer-timer ceases to overlap the selectable object. - View Dependent Claims (8, 9, 10, 11, 12)
Specification