Apparatus and method for managing peripheral device communications
First Claim
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1. A computer device comprising:
- a memory to store executable instructions; and
a processor communicatively coupled to the memory, wherein the processor, responsive to executing the executable instructions, performs operations comprising;
presenting a graphical user interface for receiving user selections for combining selected operational inputs from a first peripheral device and a second peripheral device to define a combined action in a video game application;
transmitting an operational setting to the first peripheral device to enable the first peripheral device to transmit the operational setting to the second peripheral device;
receiving first operational inputs from the first peripheral device, wherein the first operational inputs correspond to a first stimulation that is captured at the first peripheral device, and wherein the first peripheral device converts the first stimulation into the first operational inputs according to a sequence of prior stimulations that is recorded by the first peripheral device as a macro command;
receiving second operational inputs from the second peripheral device, wherein the second operation inputs comprise second stimulations that are captured at the second peripheral device, and wherein the second peripheral device converts the second stimulations into second operational inputs in accordance with the operational setting that is transmitted to the second peripheral device;
determining whether the first operational inputs and the second operational inputs that are received are directed to control a same action of the video game application;
responsive to determining that the first operational inputs and the second operational inputs are directed to control the same action;
selecting one of the first operational inputs or the second operational inputs for controlling the same action according to a priority setting; and
generating control signals according to the one of the first operational inputs or the second operational inputs that are selected for controlling the same action of a graphical representation of a player in the video game application;
determining whether the first operational inputs and the second operational inputs that are received are directed to control the combined action that is defined; and
responsive to determining that the first operational inputs and the second operational inputs are directed to control the combined action, generating control signals for controlling the combined action of the graphical representation of the player in the video game application.
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Abstract
A system that incorporates teachings of the present disclosure may include, for example, a first peripheral device having a controller to store operational settings tailored for a gaming application, interact with the gaming application using the operational settings and user inputs, and share the operational settings with a second peripheral device for use with the gaming application. Additional embodiments are disclosed.
25 Citations
20 Claims
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1. A computer device comprising:
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a memory to store executable instructions; and a processor communicatively coupled to the memory, wherein the processor, responsive to executing the executable instructions, performs operations comprising; presenting a graphical user interface for receiving user selections for combining selected operational inputs from a first peripheral device and a second peripheral device to define a combined action in a video game application; transmitting an operational setting to the first peripheral device to enable the first peripheral device to transmit the operational setting to the second peripheral device; receiving first operational inputs from the first peripheral device, wherein the first operational inputs correspond to a first stimulation that is captured at the first peripheral device, and wherein the first peripheral device converts the first stimulation into the first operational inputs according to a sequence of prior stimulations that is recorded by the first peripheral device as a macro command; receiving second operational inputs from the second peripheral device, wherein the second operation inputs comprise second stimulations that are captured at the second peripheral device, and wherein the second peripheral device converts the second stimulations into second operational inputs in accordance with the operational setting that is transmitted to the second peripheral device; determining whether the first operational inputs and the second operational inputs that are received are directed to control a same action of the video game application; responsive to determining that the first operational inputs and the second operational inputs are directed to control the same action; selecting one of the first operational inputs or the second operational inputs for controlling the same action according to a priority setting; and generating control signals according to the one of the first operational inputs or the second operational inputs that are selected for controlling the same action of a graphical representation of a player in the video game application; determining whether the first operational inputs and the second operational inputs that are received are directed to control the combined action that is defined; and responsive to determining that the first operational inputs and the second operational inputs are directed to control the combined action, generating control signals for controlling the combined action of the graphical representation of the player in the video game application. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A first peripheral device, comprising:
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a memory to store executable instructions; and a processor coupled to the memory, wherein the processor, responsive to executing the executable instructions, performs operations comprising; receiving an operational setting from a computer device; transmitting the operational setting that is received to a second peripheral device; capturing a sequence of stimulations; storing a macro command according to the sequence of stimulations; receiving a first stimulation that is associated with the macro command; generating first operational inputs according to the macro command responsive to receiving the first stimulation; receiving second operational inputs from the first peripheral device according to operational parameters and corresponding to second stimulations captured at the second peripheral device; and transmitting the first operational inputs and the second operational inputs to a computer device for controlling a graphical representation of a player in a video gaming application, wherein the computer device selects one of the first operational inputs or the second operational inputs for controlling a same action of the graphical representation of the player in the video game application according to a priority setting responsive to determining that the first operational inputs and the second operational inputs are directed to control the same action, wherein the computer device receives user selections for combining selected operational inputs from a first peripheral device and a second peripheral device via a graphical user interface to define a combined action in the video game application, and wherein the computer device generates control signals for controlling the combined action of the graphical representation of the player in the video game application responsive to determining that the first operational inputs and the second operational inputs are directed to control the combined action. - View Dependent Claims (9, 10, 11, 12, 13)
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14. A method, comprising:
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receiving, by a system comprising a processor, user selections for combining selected operational inputs from a first peripheral device and a second peripheral device to define a combined action in a video game application; receiving, by the system, operational parameters from a server that is remote from the system; transmitting, by the system, the operational parameters to the first peripheral device, wherein the first peripheral device transmits the operational parameters that are received to the second peripheral device; receiving, by the system, first operational inputs from the first peripheral device, wherein the first operational inputs correspond to a first stimulation that is captured at the first peripheral device, wherein the first peripheral device converts the first stimulation into the first operational inputs according to a sequence of prior stimulations that is recorded by the first peripheral device as a macro command; receiving, by the system, second operational inputs from the first peripheral device, wherein the second operation inputs correspond to second stimulations captured at a second peripheral device and transmitted to the first peripheral device based on the operational parameters that are received at the second peripheral device from the first peripheral device; responsive to determining that the first operational inputs and the second operational inputs are directed to control a same action of a video gaming application; selecting, by the system, one of the first operational inputs or the second operational input for controlling the same action of the video gaming application according to a priority setting; and generating, by the system and according to the operational parameters, control signals for controlling the same action of a graphical representation of a player in the video gaming application based on the one of the first operational inputs or the second operational inputs that are selected according to the priority setting; and responsive to determining that the first operational inputs and the second operational inputs are directed to control the combined action, generating control signals for controlling the combined action of the graphical representation of the player in the video game application. - View Dependent Claims (15, 16, 17, 18, 19, 20)
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Specification