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Apparatus and method for managing peripheral device communications

  • US 9,504,910 B2
  • Filed: 09/13/2013
  • Issued: 11/29/2016
  • Est. Priority Date: 11/16/2009
  • Status: Active Grant
First Claim
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1. A computer device comprising:

  • a memory to store executable instructions; and

    a processor communicatively coupled to the memory, wherein the processor, responsive to executing the executable instructions, performs operations comprising;

    presenting a graphical user interface for receiving user selections for combining selected operational inputs from a first peripheral device and a second peripheral device to define a combined action in a video game application;

    transmitting an operational setting to the first peripheral device to enable the first peripheral device to transmit the operational setting to the second peripheral device;

    receiving first operational inputs from the first peripheral device, wherein the first operational inputs correspond to a first stimulation that is captured at the first peripheral device, and wherein the first peripheral device converts the first stimulation into the first operational inputs according to a sequence of prior stimulations that is recorded by the first peripheral device as a macro command;

    receiving second operational inputs from the second peripheral device, wherein the second operation inputs comprise second stimulations that are captured at the second peripheral device, and wherein the second peripheral device converts the second stimulations into second operational inputs in accordance with the operational setting that is transmitted to the second peripheral device;

    determining whether the first operational inputs and the second operational inputs that are received are directed to control a same action of the video game application;

    responsive to determining that the first operational inputs and the second operational inputs are directed to control the same action;

    selecting one of the first operational inputs or the second operational inputs for controlling the same action according to a priority setting; and

    generating control signals according to the one of the first operational inputs or the second operational inputs that are selected for controlling the same action of a graphical representation of a player in the video game application;

    determining whether the first operational inputs and the second operational inputs that are received are directed to control the combined action that is defined; and

    responsive to determining that the first operational inputs and the second operational inputs are directed to control the combined action, generating control signals for controlling the combined action of the graphical representation of the player in the video game application.

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