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Avatar eye control in a multi-user animation environment

  • US 9,508,180 B2
  • Filed: 12/07/2015
  • Issued: 11/29/2016
  • Est. Priority Date: 06/18/2007
  • Status: Active Grant
First Claim
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1. A method for controlling an avatar'"'"'s gaze, the method comprising:

  • modeling, in a computer memory, a digital representation of a first avatar having at least one modeled eye capable of different gaze orientations, and a modeled scene;

    directing the first avatar'"'"'s gaze at least in part by autonomous gaze control;

    maintaining a list of words, wherein one or more words on the list of words have an associated score;

    monitoring a text source;

    determining that at least one word on the list of words has been used in the text source;

    identifying a second avatar associated with an account that utilized the at least one word;

    determining whether the second avatar is within a field of view of the first avatar; and

    if the second avatar is within a field of view of the first avatar, changing the likelihood that the autonomous gaze control of the first avatar will direct the gaze of the first avatar to look at the second avatar, wherein the score is utilized to determine how much to change the likelihood.

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