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Systems for using three-dimensional object as controller in an interactive game

  • US 9,511,282 B2
  • Filed: 08/10/2015
  • Issued: 12/06/2016
  • Est. Priority Date: 12/17/2007
  • Status: Active Grant
First Claim
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1. A system for using a three-dimensional object as a controlling device, comprising:

  • a camera configured to capture data of a three-dimensional space;

    a computer system being interfaced with the camera and a display screen;

    the computer system providing a graphical user interface that is rendered on the display screen, the graphical user interface receiving user input to enable capture via the camera of geometric parameters of the three-dimensional object when presented in the three-dimensional space, wherein the three-dimensional object is assigned to one or more actions to be executed by the computer system when the three-dimensional object is moved or displayed in front of the camera during an interactive session that is executed by the computer system;

    wherein the three-dimensional object has a shape that is identifiable by the camera;

    wherein identification of the shape or changes in position of the shape of the three-dimensional object in the three-dimensional space conveys input to the computer system during the interactive session.

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