Systems for using three-dimensional object as controller in an interactive game
First Claim
1. A system for using a three-dimensional object as a controlling device, comprising:
- a camera configured to capture data of a three-dimensional space;
a computer system being interfaced with the camera and a display screen;
the computer system providing a graphical user interface that is rendered on the display screen, the graphical user interface receiving user input to enable capture via the camera of geometric parameters of the three-dimensional object when presented in the three-dimensional space, wherein the three-dimensional object is assigned to one or more actions to be executed by the computer system when the three-dimensional object is moved or displayed in front of the camera during an interactive session that is executed by the computer system;
wherein the three-dimensional object has a shape that is identifiable by the camera;
wherein identification of the shape or changes in position of the shape of the three-dimensional object in the three-dimensional space conveys input to the computer system during the interactive session.
2 Assignments
0 Petitions
Accused Products
Abstract
A system for initiating and using a three-dimensional object as a controlling device when interfacing with a computer system used for interactive video game play is provided. One example system includes an interface for receiving data from a capturing device of a three-dimensional space and storage coupled with computer system. The computer system provides data to a screen and receiving user input to obtain geometric parameters of the three-dimensional object and assign actions to be performed with the three-dimensional object when moved or placed in positions in front of the capture device during interactive video game play. The geometric parameters and the assigned actions being saved to a database on the storage for access during interactive video game play or future interactive sessions.
3 Citations
20 Claims
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1. A system for using a three-dimensional object as a controlling device, comprising:
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a camera configured to capture data of a three-dimensional space; a computer system being interfaced with the camera and a display screen; the computer system providing a graphical user interface that is rendered on the display screen, the graphical user interface receiving user input to enable capture via the camera of geometric parameters of the three-dimensional object when presented in the three-dimensional space, wherein the three-dimensional object is assigned to one or more actions to be executed by the computer system when the three-dimensional object is moved or displayed in front of the camera during an interactive session that is executed by the computer system; wherein the three-dimensional object has a shape that is identifiable by the camera; wherein identification of the shape or changes in position of the shape of the three-dimensional object in the three-dimensional space conveys input to the computer system during the interactive session. - View Dependent Claims (2, 3, 4, 5, 6)
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7. A computer implemented method to interactively capture and utilize a three-dimensional object to be a controlling device for a computer system, comprising:
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capturing depth data of the three-dimensional object; processing captured depth data of the three-dimensional object to create geometric defining parameters for the three-dimensional object; during an interactive session processed by the computer system, capturing depth data and analyzing the geometric defining parameters to identify the three-dimensional object; rendering on a display, a virtual object, that is selected for the three-dimensional object, the virtual object being rendered on the display such that movement of the three-dimensional object causes rendering of corresponding movement by the virtual object on the display screen. - View Dependent Claims (8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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Specification