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System and method for uniquely identifying players in computer games based on behavior and other characteristics

  • US 9,517,402 B1
  • Filed: 12/18/2013
  • Issued: 12/13/2016
  • Est. Priority Date: 12/18/2013
  • Status: Active Grant
First Claim
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1. A computer implemented method, comprising:

  • identifying, by at least one computer processor, a unique player identifier for at least one player of a computer game;

    collecting, by the at least one computer processor, game behavior data relating to behavior of at least one player during the computer game, the game behavior data comprising how a player interacts with an environment of the computer game during player engagement with the computer game;

    performing, by the at least one computer processor, a comparison between the unique player identifier and the game behavior data during the computer game;

    identifying, by the at least one computer processor, a correlation level based at least in part on the comparison between the unique player identifier and the game behavior data such that if the correlation level is above a predetermined level, the correlation level is deemed a match to the unique player identifier, and if the correlation level is below a predetermined level, the correlation level is deemed not a match to the unique player identifier;

    verifying, by the at least one computer processor, a player'"'"'s identity based at least in part on the comparison; and

    providing, by the at least one computer processor, a recommended action.

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