Transparent user interface game control processing method, apparatus, and medium
First Claim
1. An apparatus for controlling a progress of a video game, the apparatus comprising:
- a touch panel display that displays a user interface element on a display screen, the user interface element being displayed after the display screen is touched for at least a predetermined period of time; and
a memory storing instructions that, when executed by an application controller, cause the application controller to perform operations including;
controlling the video game in accordance with an operation to the user interface element displayed on the display screen;
determining a learning level of a player in accordance with a total play time of the video game by the player; and
determining transparency of the user interface element,wherein the transparency of the user interface element increases incrementally in accordance with increases in the learning level,the touch panel display displays the user interface element with the transparency determined by the application controller, andthe application controller increases the transparency of the user interface element as a distance of a same operation to the touch panel display increases, the distance being between an initial touched position and a current touched position on the display screen, the application controller further increasing a movement speed of an object which is an operation target in the video game in accordance with the distance.
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Accused Products
Abstract
A user interface processing apparatus is provided. A user interface element such as a virtual controller is displayed on a display screen. When an operation to the displayed user interface element is received from a player, the application is controlled in accordance with the received operation. A learning level of the player is determined in accordance with a control state of the application, such as utilization time of the application and the number of executions of a predetermined function in the application. The transparency is increased in accordance with the determined learning level. In a case where it is detected that an operation state of the user interface element continues for a certain period of time, transparency of the user interface element to increase is determined. The user interface element is displayed with the determined transparency.
38 Citations
18 Claims
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1. An apparatus for controlling a progress of a video game, the apparatus comprising:
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a touch panel display that displays a user interface element on a display screen, the user interface element being displayed after the display screen is touched for at least a predetermined period of time; and a memory storing instructions that, when executed by an application controller, cause the application controller to perform operations including; controlling the video game in accordance with an operation to the user interface element displayed on the display screen; determining a learning level of a player in accordance with a total play time of the video game by the player; and determining transparency of the user interface element, wherein the transparency of the user interface element increases incrementally in accordance with increases in the learning level, the touch panel display displays the user interface element with the transparency determined by the application controller, and the application controller increases the transparency of the user interface element as a distance of a same operation to the touch panel display increases, the distance being between an initial touched position and a current touched position on the display screen, the application controller further increasing a movement speed of an object which is an operation target in the video game in accordance with the distance. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12)
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13. A method of controlling a progress of a video game, the method comprising:
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displaying a user interface element on a display screen after the display screen is touched for at least a predetermined period of time; receiving an operation to the user interface element displayed on the display screen; controlling the video game in accordance with the operation received in the receiving the operation; determining a learning level of a player in accordance with a total play time of the video game by the player; and determining transparency of the user interface element, wherein, in the determining the transparency, the transparency is determined to increase incrementally in accordance with increases in the learning level, in the displaying the user interface element, the user interface element is displayed with the transparency determined in the determining the transparency, and in the displaying the user interface element, the transparency of the user interface element increases as a distance of a same operation to the touch panel display increases, the distance being between an initial touched position and a current touched position on the display screen, a movement speed of an object which is an operation target in the video game being increased in accordance with the distance. - View Dependent Claims (14, 15)
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16. A non-transitory computer-readable medium embodying a computer program for controlling a progress of a video game, the computer program causing a computer to execute:
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displaying a user interface element on a display screen after the display screen is touched for at least a predetermined period of time; receiving an operation to the user interface element displayed on the display screen; controlling the video game in accordance with the operation received to the user interface element; determining a learning level of a player in accordance with a total play time of the video game by the player; and determining transparency of the user interface element, wherein, in the determining the transparency, the transparency is determined to increase incrementally in accordance with increases in the learning level, in the displaying the user interface element, the user interface element is displayed with the transparency determined in the determining the transparency, and in the displaying the user interface element, the transparency of the user interface element increases as a distance of a same operation to the touch panel display increases, the distance being between an initial touched position and a current touched position on the display screen, a movement speed of an object which is an operation target in the video game being increased in accordance with the distance. - View Dependent Claims (17, 18)
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Specification