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Visual representation expression based on player expression

  • US 9,519,989 B2
  • Filed: 03/04/2013
  • Issued: 12/13/2016
  • Est. Priority Date: 07/09/2009
  • Status: Active Grant
First Claim
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1. A method for applying attributes indicative of a user'"'"'s temperament to a visual representation of the user, the method comprising:

  • rendering a visual representation of a user;

    receiving, at a computing system, first data indicative of the user in a physical space, the first data comprising image data indicating a user body gesture while playing an application game and audible data indicating utterances made by the user while playing the application game;

    analyzing, at the computing system, the first data indicative of the user in the physical space and data indicative of an application game result identifying success or failure of the user playing the application game to deduce an emotional temperament, the analyzing comprising querying a database to identify the emotional temperament based upon the user body gesture, the utterances made by the user, the application game result identifying success or failure of the user playing the application game, and past tendencies of the user'"'"'s temperament;

    determining, at the computing system, a pre-existing animation to display based on the deduced emotional temperament, the pre-existing animation having a motion, pose or facial expression not performed by the user as indicated in the first data; and

    displaying, at the computing system, the pre-existing animation for the visual representation on a display device.

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