Real time virtual reality leveraging web cams and IP cams and web cam and IP cam networks
First Claim
1. A system for accessing VR representations in a virtual universe, the system comprising:
- memory that stores a plurality of VR data sets including VR data sets captured by a web camera or an IP camera, the VR datasets defining a VR representation of a location, wherein at least one VR data set-is associated with time-sliced data indicating when the at least one VR data set was captured, each data set independently authored or defined by a respective author different from the other authors;
one or more VR data servers that accesses and transmits the VR data sets, each VR data set associated with a VR data server for access to the VR data set;
a domain server that accesses and transmits domain data including the location within the universe of each VR representation and the network address of the VR data server associated with the VR representation; and
a client host that communicates with the domain server to receive the domain data representing the network address of the VR data server associated with a selected VR representation, the client host further communicating with that VR data server to access the VR data set defining the VR representation without leaving the virtual universe, wherein the client host accesses a different VR data set by changing a time option associated with the selected VR representation, and changing the time option comprises switching between real-time and time-sliced VR data sets.
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Accused Products
Abstract
Systems and methods for enabling a visitor to access VR representations authored by different authors of locations in a virtual universe via a computer network are provided. A plurality of VR data sets may be stored. Each VR data set comprise web or IP camera VR datasets and may be independently authored by a respective author different from the other authors. One or more VR data servers may be adapted to access and transmit the VR data sets, and each VR data set may be associated with a VR data server for access to the VR data set. A domain server may be adapted to access and transmit domain data comprising the location within the universe of each VR representation and the network address of the VR data server associated with the VR representation. Further, a client host may be adapted to communicate with the domain server to receive domain data representing the network address of the VR data server associated with a selected VR representation, the client host further adapted to communicate with that VR data server to access the VR data set defining the VR representation without leaving the virtual universe.
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Citations
13 Claims
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1. A system for accessing VR representations in a virtual universe, the system comprising:
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memory that stores a plurality of VR data sets including VR data sets captured by a web camera or an IP camera, the VR datasets defining a VR representation of a location, wherein at least one VR data set-is associated with time-sliced data indicating when the at least one VR data set was captured, each data set independently authored or defined by a respective author different from the other authors; one or more VR data servers that accesses and transmits the VR data sets, each VR data set associated with a VR data server for access to the VR data set; a domain server that accesses and transmits domain data including the location within the universe of each VR representation and the network address of the VR data server associated with the VR representation; and a client host that communicates with the domain server to receive the domain data representing the network address of the VR data server associated with a selected VR representation, the client host further communicating with that VR data server to access the VR data set defining the VR representation without leaving the virtual universe, wherein the client host accesses a different VR data set by changing a time option associated with the selected VR representation, and changing the time option comprises switching between real-time and time-sliced VR data sets. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A method for accessing VR representations in a virtual universe, the method comprising:
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providing a plurality of data servers and a domain server interconnected with the data servers, the data servers providing that accesses and transmits the VR data sets of virtual representations of locations within the universe, each set of VR data authored by a respective different author independently of the other authors, the VR data including VR data sets captured by a web camera or an IP camera, wherein at least one VR data set is associated with time-sliced data indicating when the at least one VR data set was captured, the domain server that accesses and transmits domain data including the location to visit and the network address of the data server of the VR data for the selected location; receiving data from the visitor representing a selected location in the universe; accessing the domain data in response to the received data and obtaining therefrom the network address of the data server that provides access to the VR data for the selected location; and transferring the VR data for the selected location from the data server to the visitor'"'"'s computer for generation of a VR presentation of the selected location without leaving the virtual universe, wherein the client host accesses a different VR data set by changing a time option associated with the selected VR representation, and changing the time option comprises switching between real-time and time-sliced VR data sets.
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13. A non-transitory computer-readable storage medium, having embodied thereon a program executable by a processor to perform a method for accessing VR representations in a virtual universe, the method comprising:
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providing a plurality of data servers and a domain server interconnected with the data servers, the data servers that accesses and transmits the VR data sets of virtual representations of locations within the universe, each set of VR data authored by a respective different author independently of the other authors, the VR data including VR data sets captured by a web camera or an IP camera, wherein at least one VR data set is associated with time-sliced data indicating when the at least one VR data set was captured, the domain server that accesses and transmits domain data including the location to visit and the network address of the data server of the VR data for the selected location; receiving data from the visitor representing a selected location in the universe; accessing the domain data in response to the received data and obtaining therefrom the network address of the data server that provides access to the VR data for the selected location; and transferring the VR data for the selected location from the data server to the visitor'"'"'s computer for generation of a VR presentation of the selected location without leaving the virtual universe, wherein the client host accesses a different VR data set by changing a time option associated with the selected VR representation, and changing the time option comprises switching between real-time and time-sliced VR data sets.
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Specification