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Three-dimensional audio sweet spot feedback

  • US 9,522,330 B2
  • Filed: 12/21/2012
  • Issued: 12/20/2016
  • Est. Priority Date: 10/13/2010
  • Status: Active Grant
First Claim
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1. A method for providing three-dimensional audio, comprising:

  • receiving a depth map imaging a scene from a depth camera;

    recognizing a human subject present in the scene;

    modeling the human subject with a virtual skeleton comprising a plurality of joints defined with a three-dimensional position;

    determining, based on the virtual skeleton, a world space ear position of the human subject;

    determining a target world space ear position of the human subject where a desired audio effect is produced via an acoustic transducer array; and

    visually indicating a three-dimensional spatial relationship between the world space ear position and the target world space ear position.

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