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Managing game metrics and authorizations

  • US 9,526,990 B2
  • Filed: 12/10/2013
  • Issued: 12/27/2016
  • Est. Priority Date: 03/20/2006
  • Status: Active Grant
First Claim
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1. A method for validating devices in a gaming network, the method comprising:

  • storing a library of game metrics in a memory, wherein each stored game metric defines a rule of a game title in the gaming network;

    receiving over a communication network data regarding game play of the game title by a user device in the gaming network; and

    executing instructions stored in the memory, wherein execution of the instructions by a processor;

    identifies at least one aspect of the received game play data that does not correspond to a game metric from the library of game metrics,determines that the at least one aspect of the received game play data that does not correspond to the game metric is authorized,validates the user device for continued game play in the gaming network based on the determination that the at least one aspect of the received game play data that does not correspond to the game metric is authorized, andupdates a list of validated user devices based on the validation of the user device, wherein a frequency of subsequent monitoring of the user device is based on validations of the user device over a period of time.

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