Gaming system and method for providing awards
First Claim
1. A gaming system comprising:
- a housing;
a plurality of input devices supported by the housing, said plurality of input devices including;
(i) an acceptor, and(ii) a cashout device;
at least one display device;
at least one processor; and
at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the plurality of input devices and the at least one display device to;
(a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item,(b) receive a placement of a wager in association with a play of a wagering game,(c) for the play of the wagering game;
(i) determine a wagering game outcome,(ii) display the determined wagering game outcome,(iii) accumulate any points associated with the play of the wagering game,(iv) determine any award associated with the determined wagering game outcome, and(v) display any determined award associated with the determined wagering game outcome,(d) if a triggering event occurs;
(i) for each of a plurality of free games;
(A) determine a free game outcome, and(B) display the determined free game outcome,(ii) accumulate any points associated with the occurrence of the triggering event,(iii) determine an award associated with the occurrence of the triggering event, said determination being based, at least in part, on a quantity of accumulated points and any determined awards associated with the determined free game outcomes, and(iv) display the determined award associated with the occurrence of the triggering event, and(e) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance.
1 Assignment
0 Petitions
Accused Products
Abstract
A gaming system including a central server linked to a plurality of gaming machines is provided. The gaming system includes a plurality of progressive awards arranged in a hierarchy. Upon the occurrence of a triggering event or qualifying condition, a bonus game is started. A player can win a next higher progressive award by accumulating award values. If the player'"'"'s total award value is greater than or equal to a trigger value for a progressive award, the player wins the progressive award. Unless a termination condition occurs, the bonus game continues. The total award value is set to the progressive award value. Alternatively, the progressive award value is added to the player'"'"'s total award value. The trigger value for a progressive award can be the startup value for that progressive award.
-
Citations
17 Claims
-
1. A gaming system comprising:
-
a housing; a plurality of input devices supported by the housing, said plurality of input devices including; (i) an acceptor, and (ii) a cashout device; at least one display device; at least one processor; and at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to operate with the plurality of input devices and the at least one display device to; (a) if a physical item is received via the acceptor, establish a credit balance based, at least in part, on a monetary value associated with the received physical item, (b) receive a placement of a wager in association with a play of a wagering game, (c) for the play of the wagering game; (i) determine a wagering game outcome, (ii) display the determined wagering game outcome, (iii) accumulate any points associated with the play of the wagering game, (iv) determine any award associated with the determined wagering game outcome, and (v) display any determined award associated with the determined wagering game outcome, (d) if a triggering event occurs; (i) for each of a plurality of free games; (A) determine a free game outcome, and (B) display the determined free game outcome, (ii) accumulate any points associated with the occurrence of the triggering event, (iii) determine an award associated with the occurrence of the triggering event, said determination being based, at least in part, on a quantity of accumulated points and any determined awards associated with the determined free game outcomes, and (iv) display the determined award associated with the occurrence of the triggering event, and (e) if a cashout input is received via the cashout device, cause an initiation of any payout associated with the credit balance. - View Dependent Claims (2, 3, 4, 5)
-
-
6. A gaming system server comprising:
-
at least one processor; and at least one memory device which stores a plurality of instructions which, when executed by the at least one processor, cause the at least one processor to; (a) receive data associated with a placement of a wager in association with a play of a wagering game, wherein a credit balance is decreasable based on the placed wager, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device, (b) for the play of the wagering game; (i) determine a wagering game outcome, (ii) cause at least one display device to display the determined wagering game outcome, (iii) accumulate any points associated with the play of the wagering game, (iv) determine any award associated with the determined wagering game outcome, and (v) cause the at least one display device to display any determined award associated with the determined wagering game outcome, wherein the credit balance is increasable based on any determined award associated with the determined wagering game outcome, and (c) if a triggering event occurs; (i) for each of a plurality of free games; (A) determine a free game outcome, and (B) cause the at least one display device to display the determined free game outcome, (ii) accumulate any points associated with the occurrence of the triggering event, (iii) determine an award associated with the occurrence of the triggering event, said determination being based, at least in part, on a quantity of accumulated points and any determined awards associated with the determined free game outcomes, and (iv) cause the at least one display device to display the determined award associated with the occurrence of the triggering event, wherein the credit balance is increasable based on the determined award associated with the occurrence of the triggering event. - View Dependent Claims (7, 8, 9, 10)
-
-
11. A method of operating a gaming system, said method comprising:
-
(a) receiving a placement of a wager in association with a play of a wagering game, wherein a credit balance is decreasable based on the placed wager, said credit balance being increasable via an acceptor of a physical item associated with a monetary value, and said credit balance being decreasable via a cashout device, (b) for the play of the wagering game; (i) causing at least one processor to execute a plurality of instructions to determine a wagering game outcome, (ii) causing at least one display device to display the determined wagering game outcome, (iii) causing the at least one processor to execute the plurality of instructions to accumulate any points associated with the play of the wagering game, (iv) causing the at least one processor to execute the plurality of instructions to determine any award associated with the determined wagering game outcome, and (v) causing the at least one display device to display any determined award associated with the determined wagering game outcome, wherein the credit balance is increasable based on any determined award associated with the determined wagering game outcome, and (c) if a triggering event occurs; (i) for each of a plurality of free games; (A) causing the at least one processor to execute the plurality of instructions to determine a free game outcome, and (B) causing the at least one display device to display the determined free game outcome, (ii) causing the at least one processor to execute the plurality of instructions to accumulate any points associated with the occurrence of the triggering event, (iii) causing the at least one processor to execute the plurality of instructions to determine an award associated with the occurrence of the triggering event, said determination being based, at least in part, on a quantity of accumulated points and any determined awards associated with the determined free game outcomes, and (iv) causing the at least one display device to display the determined award associated with the occurrence of the triggering event, wherein the credit balance is increasable based on the determined award associated with the occurrence of the triggering event. - View Dependent Claims (12, 13, 14, 15, 16, 17)
-
Specification