Display of a game through a primary and mobile display with individualized audio through the mobile device
First Claim
1. A system for facilitating gameplay of a multi-user game through a primary client device and individualized audio related to the game for a particular user through a mobile device that is separate from the primary client device, the system comprising:
- one or more processors configured by machine-readable instructions to;
provide to the primary client device;
information facilitating visual presentation of a view of the game space on the primary client device, the view forming a multi-user graphical user interface through which multiple users present at the primary client device input game commands, andgeneral audio related to the view of the game space, the general audio being intended for the multiple users present at the primary client device, the multiple users including a first user and a second user; and
obtain identifications of individual ones of the multiple users present at the primary client device,obtain individualized audio specifically intended for individual ones of the users present at the primary client device, such individualized audio including first individualized audio intended for the first user and second individualized audio intended for the second user,identify a first mobile device of the first user and a second mobile device of the second user, andcommunicate the individualized audio to the mobile device of the users present at the primary client device such that the first individualized audio is communicated to the first mobile device for play on the first mobile device concomitant with participation by the first user in the game space through the primary client device such that both the first individualized audio and the general audio are presented to the first user, and the second individualized audio is communicated to the second mobile device for play on the second mobile device concomitant with participation by the second user in the game space through the primary client device such that both the second individualized audio and the general audio are presented to the second user.
5 Assignments
0 Petitions
Accused Products
Abstract
The disclosure relates to systems and methods for communicating a primary display comprising information that facilitates visual presentation of a view of a game space and general audio to a primary client device and facilitating communication of individualized audio through a secondary client device such as a user'"'"'s smartphone. The system may include a computing device that allows a user to play a video game through a primary client device, and send or receive individualized audio through a secondary client device while playing the video game. The system may include a set top box or other media device configured to provide general audio to a display device and individualized audio through a user'"'"'s secondary client device. The individualized audio may include audio tracks, voice communications (e.g., verbal utterances from a user to another user), and/or other sounds intended for a particular user and/or group of users.
43 Citations
18 Claims
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1. A system for facilitating gameplay of a multi-user game through a primary client device and individualized audio related to the game for a particular user through a mobile device that is separate from the primary client device, the system comprising:
one or more processors configured by machine-readable instructions to; provide to the primary client device; information facilitating visual presentation of a view of the game space on the primary client device, the view forming a multi-user graphical user interface through which multiple users present at the primary client device input game commands, and general audio related to the view of the game space, the general audio being intended for the multiple users present at the primary client device, the multiple users including a first user and a second user; and obtain identifications of individual ones of the multiple users present at the primary client device, obtain individualized audio specifically intended for individual ones of the users present at the primary client device, such individualized audio including first individualized audio intended for the first user and second individualized audio intended for the second user, identify a first mobile device of the first user and a second mobile device of the second user, and communicate the individualized audio to the mobile device of the users present at the primary client device such that the first individualized audio is communicated to the first mobile device for play on the first mobile device concomitant with participation by the first user in the game space through the primary client device such that both the first individualized audio and the general audio are presented to the first user, and the second individualized audio is communicated to the second mobile device for play on the second mobile device concomitant with participation by the second user in the game space through the primary client device such that both the second individualized audio and the general audio are presented to the second user. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A computer-implemented method for facilitating gameplay of a multi-user game through a primary client device and individualized audio related to the game for a particular user through a mobile device that is separate from the primary client device, the method being implemented in a computer that includes one or more processors configured by machine-readable instructions, the method comprising:
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Providing, by the one or more processors, to the primary client device; information facilitating visual presentation of a view of the game space on the primary client device, the view forming a multi-user graphical user interface through which multiple users present at the primary client device input game commands, and general audio related to the view of the game space, the general audio being intended for the multiple users present at the primary client device, the multiple users including a first user and a second user; obtaining, by the one or more processors, identifications of individual ones of the multiple users present at the primary client device; obtaining, by the one or more processors, individualized audio specifically intended for individual ones of the users present at the primary client device, such individualized audio including first individualized audio intended for the first user and second individualized audio intended for the second user; identifying, by the one or more processors, a first mobile device of the first user and a second mobile device of the second user, and communicating, by the one or more processors, the individualized audio to the mobile device of the users present at the primary client device such that the first individualized audio is communicated to the first mobile device for play on the first mobile device concomitant with participation by the first user in the game space through the primary client device such that both the first individualized audio and the general audio are presented to the first user, and the second individualized audio is communicated to the second mobile device for play on the second mobile device concomitant with participation by the second user in the game space through the primary client device such that both the second individualized audio and the general audio are presented to the second user. - View Dependent Claims (11, 12, 13, 14, 15, 16, 17, 18)
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Specification