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Method for detection and rejection of pointer contacts in interactive input systems

  • US 9,542,040 B2
  • Filed: 03/11/2014
  • Issued: 01/10/2017
  • Est. Priority Date: 03/15/2013
  • Status: Active Grant
First Claim
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1. A method comprising:

  • obtaining a first location of a first pointer contact on an input surface, wherein the first pointer contact is created by a first pointer;

    calculating a restricted area proximate and surrounding the first location;

    processing the first pointer contact;

    inhibiting processing of a second location of a second pointer contact within the restricted area, wherein the second pointer contact is from a second pointer different from the first pointer that created the first pointer contact on the input surface; and

    after receiving an instruction specified by a user to remove the restricted area via an icon displayed on the input surface, removing the restricted area accordingly.

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