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Currency value changing apparatus enabling player to play game using various currencies, gaming system where player can play game using various currencies, individual tracking apparatus, and individual tracking system

  • US 9,547,951 B2
  • Filed: 07/29/2009
  • Issued: 01/17/2017
  • Est. Priority Date: 08/29/2008
  • Status: Active Grant
First Claim
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1. A gaming system comprising:

  • a gaming machine including a control panel capable of receiving a basic currency bill and an other than basic currency bill, and at least one of a coin, a token, or a card, and a payout device capable of outputting at least one of a basic currency bill, a coin, a token, or a card;

    a currency-value converter, which is connected to a controller installed in the gaming machine;

    a progressive-jackpot server;

    a first currency validator capable of accepting and identifying a type and an amount of the basic currency through respective communication lines, and a second currency validator capable of accepting and identifying a type and an amount of the other than basic currency through respective communication lines,said currency-value converter comprising;

    a memory capable of receiving and storing exchange rate information indicating an exchange rate in which a correspondence relationship between an amount of basic currency and an amount of another type of currency other than said basic currency is set for each type of currency other than said basic currency; and

    ,a processor programmed to;

    receive type-of-currency and amount-of-currency data indicating a type and amount of currency identified by said currency validator and accepted by one of said currency validator and said gaming machine;

    determine whether a type of currency indicated by the type-of-currency data received from the currency validator is said basic currency;

    wherein,when the type of currency indicated by type-of-currency data is determined to be the basic currency, execute a game at the gaming machine without accumulatively storing any portion of the amount of basic currency received to a memory of the progressive jackpot server; and

    wherein,when it is determined that the type of currency is not said basic currency, exchange a first amount of currency which is not said basic currency indicated by the amount of currency data into a second amount of basic currency and generate amount of converted currency data indicating the second amount of basic currency calculate a predetermined percentage of the second amount of basic currency, accumulatively store as a resource for a progressive jackpot payout, in the memory of the progressive jackpot server, a portion of the second amount of basic currency corresponding to the predetermined percentage calculated when the first amount of currency indicated by the amount of currency data is exchanged into the second amount of basic currency, and execute a game.

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