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Gaming system, gaming device and method for determining an outcome of a secondary game based on one or more events which occur in association with a primary game

  • US 9,547,955 B2
  • Filed: 08/12/2015
  • Issued: 01/17/2017
  • Est. Priority Date: 11/13/2009
  • Status: Active Grant
First Claim
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1. A gaming system server comprising:

  • at least one processor, andat least one memory device which stores a plurality of instructions, which when executed by the at least one processor, cause the at least one processor to;

    (a) associate one of a plurality of different characters with a player,(b) when the player is located remote from any gaming establishment;

    (i) cause at least one display device to display the associated character and at least one parameter of the associated character, and(ii) receive data associated with at least one input made by the player to modify the at least one parameter of the associated character, and(c) when the player is subsequently associated with a gaming device at a gaming establishment, cause at least one gaming device display device to display the associated character and the at least one modified parameter of the associated character, wherein any award determined for any play of any game displayed by the at least one gaming device display device causes an increase of a gaming device credit balance, said gaming device credit balance being increasable via a gaming device acceptor of a physical item associated with a monetary value, and decreasable via a gaming device cashout device.

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