Switching camera angles during interactive events
First Claim
1. A method for participation in interactive online events, comprising:
- at an interactive client of the interactive online event,receiving multiple streams of an event from an event performance studio;
selecting a stream from the multiple streams;
displaying the selected stream of the event for user observation; and
transmitting user initiated feedback messages to an object of the selected stream and not to objects of non-selected streams.
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Abstract
Multiple camera angles of an interactive event are simultaneously transmitted as part of a broadcast. The simultaneous distribution of multiple synchronized streams of audio and/or visual information enables switching between cameras to be made by the audience members without interruption of the presentation of the event. In one embodiment, a performance studio might send out multiple synchronized concurrent streams. For example, a performance studio might transmit four distinct camera angles or streams, each at varying quality levels, such as the illustrated high-bandwidth and low-bandwidth encodings. Selection of the stream may also direct interactive feedback portions generated by the selecting audience member towards the selected object/individual. Alternatively, interactive feedback generated by the audience member may be directed globally to the producers of the event and selectively to the performers and other audience members of the event.
25 Citations
5 Claims
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1. A method for participation in interactive online events, comprising:
at an interactive client of the interactive online event, receiving multiple streams of an event from an event performance studio; selecting a stream from the multiple streams; displaying the selected stream of the event for user observation; and transmitting user initiated feedback messages to an object of the selected stream and not to objects of non-selected streams. - View Dependent Claims (2, 3, 5)
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4. A interactive event system comprising:
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a performance studio having at least two interactive displays and configured to produce two or more streams of an interactive event; a production center for producing the interactive event based on event material received from the performance studio; and at least two interactive clients, at least one of the interactive clients having i) a stream selector, and ii) at least one interactive display, wherein selection of a stream using the stream selector causes event feedback generated at a respective one of the interactive clients to be transmitted to an object of the selected stream and not to objects of non-selected streams.
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Specification