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System and method for displaying a game using a primary display and communicating alliance information among alliance members using a secondary display

  • US 9,555,327 B1
  • Filed: 01/07/2016
  • Issued: 01/31/2017
  • Est. Priority Date: 03/14/2013
  • Status: Active Grant
First Claim
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1. A multi-user game computing system that communicates alliance information during the game to mobile devices associated with alliance members, the system comprising:

  • one or more physical computer processors configured by machine-readable instructions to;

    determine and effectuate presentation of a view of a game space on a primary client device, the view forming a multi-user graphical user interface through which multiple users present at the primary client device input game commands for concomitant gameplay by the multiple users of a multi-user game within the game space;

    obtain alliance information that describes an alliance having multiple alliance members;

    identify respective mobile devices of the alliance members participating in gameplay through the multi-user graphical user interface presented on the primary client device;

    communicate the alliance information to the respective mobile devices of the alliance members for presentation to the alliance members on the respective mobile devices; and

    classify alliance information such that at least some of the alliance information is accessible by only a subset of the alliance members.

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