Adaptive rendered environments using user context
First Claim
1. A method for use by a system including a processor and capable of connecting to a display, the method comprising:
- determining, using the processor, a viewing perspective of a user and user context data including an ambient light level, the user context data corresponding to a real-world position of the user of a virtual environment relative to the display, wherein the viewing perspective of the user switches between a first person view and a third person view;
altering, using the processor when the viewing perspective of the user is the first person view, a first feature of the virtual environment using the viewing perspective of the user and the user context data including the ambient light level to obtain a first altered feature;
altering, using the processor when the viewing perspective of the user is the third person view, a second feature of the virtual environment using the viewing perspective of the user but not using the user context data to obtain a second altered feature; and
rendering, using the processor, one of the first altered feature and the second altered feature of the virtual environment on the display.
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Abstract
There is provided a system and method for adaptive rendered environments using user context. The method comprises determining user context data corresponding to a user of a virtual environment, altering a feature of the virtual environment using the user context data to obtain an altered feature, and rendering the altered feature of the virtual environment for display. The feature may include a non-player character in the virtual environment, such as eyesight focus of the non-player character or a physical action of the non-player character. The user context data may correspond to real world position data of a user and may be determined using a camera, for example through image recognition, or using a user device. Additionally, the virtual environment may include a cinematic, interactive game, or user generated content.
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Citations
20 Claims
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1. A method for use by a system including a processor and capable of connecting to a display, the method comprising:
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determining, using the processor, a viewing perspective of a user and user context data including an ambient light level, the user context data corresponding to a real-world position of the user of a virtual environment relative to the display, wherein the viewing perspective of the user switches between a first person view and a third person view; altering, using the processor when the viewing perspective of the user is the first person view, a first feature of the virtual environment using the viewing perspective of the user and the user context data including the ambient light level to obtain a first altered feature; altering, using the processor when the viewing perspective of the user is the third person view, a second feature of the virtual environment using the viewing perspective of the user but not using the user context data to obtain a second altered feature; and rendering, using the processor, one of the first altered feature and the second altered feature of the virtual environment on the display. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A system for use with a display, the system comprising:
a processor configured to; determine a viewing perspective of a user and user context data including an ambient light level, the user context data corresponding to a real-world position of the user of a virtual environment relative to the display, wherein the viewing perspective of the user switches between a first person view and a third person view; alter, when the viewing perspective of the user is the first person view, a first feature of the virtual environment using the viewing perspective of the user and the user context data including the ambient light level to obtain a first altered feature; alter, when the viewing perspective of the user is the third person view, a second feature of the virtual environment using the viewing perspective of the user but not using the user context data to obtain a second altered feature; and render one of the first altered feature and the second altered feature of the virtual environment on the display. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16)
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17. A system for use with a display, the system comprising:
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a processor; and a user device for communication with the processor; the processor configured to; determine a viewing perspective of a user and user context data including an ambient light level, the user context data corresponding to a real-world position of the user of a virtual environment relative to the display, wherein the viewing perspective of the user switches between a first person view and a third person view; alter, when the viewing perspective of the user is the first person view, a first feature of the virtual environment using the viewing perspective of the user and the user context data including the ambient light level to obtain a first altered feature; alter, when the viewing perspective of the user is the third person view, a second feature of the virtual environment using the viewing perspective of the user but not using the user context data to obtain a second altered feature; and render one of the first altered feature and the second altered feature of the virtual environment on the display. - View Dependent Claims (18, 19, 20)
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Specification