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Method, system, and program product for a recreational game

  • US 9,566,520 B2
  • Filed: 11/11/2013
  • Issued: 02/14/2017
  • Est. Priority Date: 11/11/2013
  • Status: Active Grant
First Claim
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1. A non-transitory program storage device readable by a machine tangibly embodying a program of instructions executable by the machine, the application performing a method consisting of:

  • displaying at least a portion of a recreational object, said recreational object comprising;

    a central portion comprising a center core;

    a plurality of arm members in which said plurality of arm members are joined to said central portion, said plurality of arm members each comprising a channel for enabling air passage through said arm members and into said central portion in which the air passage affects a flight speed and a rotational speed of the recreational object passing through air; and

    a casing implement, wherein said casing implement comprises a plurality of casing implements, each having a longer length than each of said plurality of arm members, wherein each of said casing implements being configured to enclose each of said plurality of arm members and form a bubble between each of said plurality of arm members and an end portion of said casing implement, said casing implements further comprising air channels configured to enable air passage to each of said plurality of arm members and limit a speed of flight or a speed of rotation of said recreational object; and

    receiving an input from an application user, wherein said input being operable to manipulate said recreational object to achieve a goal of the recreational game.

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